import { factory } from '../../utils/factory.js'; import { createAlgorithm13 } from '../../type/matrix/utils/algorithm13.js'; import { createAlgorithm14 } from '../../type/matrix/utils/algorithm14.js'; var name = 'to'; var dependencies = ['typed', 'matrix']; export var createTo = /* #__PURE__ */factory(name, dependencies, _ref => { var { typed, matrix } = _ref; var algorithm13 = createAlgorithm13({ typed }); var algorithm14 = createAlgorithm14({ typed }); /** * Change the unit of a value. * * For matrices, the function is evaluated element wise. * * Syntax: * * math.to(x, unit) * * Examples: * * math.to(math.unit('2 inch'), 'cm') // returns Unit 5.08 cm * math.to(math.unit('2 inch'), math.unit(null, 'cm')) // returns Unit 5.08 cm * math.to(math.unit(16, 'bytes'), 'bits') // returns Unit 128 bits * * See also: * * unit * * @param {Unit | Array | Matrix} x The unit to be converted. * @param {Unit | Array | Matrix} unit New unit. Can be a string like "cm" * or a unit without value. * @return {Unit | Array | Matrix} value with changed, fixed unit. */ return typed(name, { 'Unit, Unit | string': function UnitUnitString(x, unit) { return x.to(unit); }, 'Matrix, Matrix': function MatrixMatrix(x, y) { // SparseMatrix does not support Units return algorithm13(x, y, this); }, 'Array, Array': function ArrayArray(x, y) { // use matrix implementation return this(matrix(x), matrix(y)).valueOf(); }, 'Array, Matrix': function ArrayMatrix(x, y) { // use matrix implementation return this(matrix(x), y); }, 'Matrix, Array': function MatrixArray(x, y) { // use matrix implementation return this(x, matrix(y)); }, 'Matrix, any': function MatrixAny(x, y) { // SparseMatrix does not support Units return algorithm14(x, y, this, false); }, 'any, Matrix': function anyMatrix(x, y) { // SparseMatrix does not support Units return algorithm14(y, x, this, true); }, 'Array, any': function ArrayAny(x, y) { // use matrix implementation return algorithm14(matrix(x), y, this, false).valueOf(); }, 'any, Array': function anyArray(x, y) { // use matrix implementation return algorithm14(matrix(y), x, this, true).valueOf(); } }); });