196 lines
5.7 KiB
JavaScript
196 lines
5.7 KiB
JavaScript
|
"use strict";
|
||
|
|
||
|
Object.defineProperty(exports, "__esModule", {
|
||
|
value: true
|
||
|
});
|
||
|
exports.createPow = void 0;
|
||
|
|
||
|
var _factory = require("../../utils/factory.js");
|
||
|
|
||
|
var _number = require("../../utils/number.js");
|
||
|
|
||
|
var _array = require("../../utils/array.js");
|
||
|
|
||
|
var _index = require("../../plain/number/index.js");
|
||
|
|
||
|
var name = 'pow';
|
||
|
var dependencies = ['typed', 'config', 'identity', 'multiply', 'matrix', 'fraction', 'number', 'Complex'];
|
||
|
var createPow = /* #__PURE__ */(0, _factory.factory)(name, dependencies, function (_ref) {
|
||
|
var typed = _ref.typed,
|
||
|
config = _ref.config,
|
||
|
identity = _ref.identity,
|
||
|
multiply = _ref.multiply,
|
||
|
matrix = _ref.matrix,
|
||
|
number = _ref.number,
|
||
|
fraction = _ref.fraction,
|
||
|
Complex = _ref.Complex;
|
||
|
|
||
|
/**
|
||
|
* Calculates the power of x to y, `x ^ y`.
|
||
|
* Matrix exponentiation is supported for square matrices `x`, and positive
|
||
|
* integer exponents `y`.
|
||
|
*
|
||
|
* For cubic roots of negative numbers, the function returns the principal
|
||
|
* root by default. In order to let the function return the real root,
|
||
|
* math.js can be configured with `math.config({predictable: true})`.
|
||
|
* To retrieve all cubic roots of a value, use `math.cbrt(x, true)`.
|
||
|
*
|
||
|
* Syntax:
|
||
|
*
|
||
|
* math.pow(x, y)
|
||
|
*
|
||
|
* Examples:
|
||
|
*
|
||
|
* math.pow(2, 3) // returns number 8
|
||
|
*
|
||
|
* const a = math.complex(2, 3)
|
||
|
* math.pow(a, 2) // returns Complex -5 + 12i
|
||
|
*
|
||
|
* const b = [[1, 2], [4, 3]]
|
||
|
* math.pow(b, 2) // returns Array [[9, 8], [16, 17]]
|
||
|
*
|
||
|
* See also:
|
||
|
*
|
||
|
* multiply, sqrt, cbrt, nthRoot
|
||
|
*
|
||
|
* @param {number | BigNumber | Complex | Unit | Array | Matrix} x The base
|
||
|
* @param {number | BigNumber | Complex} y The exponent
|
||
|
* @return {number | BigNumber | Complex | Array | Matrix} The value of `x` to the power `y`
|
||
|
*/
|
||
|
return typed(name, {
|
||
|
'number, number': _pow,
|
||
|
'Complex, Complex': function ComplexComplex(x, y) {
|
||
|
return x.pow(y);
|
||
|
},
|
||
|
'BigNumber, BigNumber': function BigNumberBigNumber(x, y) {
|
||
|
if (y.isInteger() || x >= 0 || config.predictable) {
|
||
|
return x.pow(y);
|
||
|
} else {
|
||
|
return new Complex(x.toNumber(), 0).pow(y.toNumber(), 0);
|
||
|
}
|
||
|
},
|
||
|
'Fraction, Fraction': function FractionFraction(x, y) {
|
||
|
var result = x.pow(y);
|
||
|
|
||
|
if (result != null) {
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
if (config.predictable) {
|
||
|
throw new Error('Result of pow is non-rational and cannot be expressed as a fraction');
|
||
|
} else {
|
||
|
return _pow(x.valueOf(), y.valueOf());
|
||
|
}
|
||
|
},
|
||
|
'Array, number': _powArray,
|
||
|
'Array, BigNumber': function ArrayBigNumber(x, y) {
|
||
|
return _powArray(x, y.toNumber());
|
||
|
},
|
||
|
'Matrix, number': _powMatrix,
|
||
|
'Matrix, BigNumber': function MatrixBigNumber(x, y) {
|
||
|
return _powMatrix(x, y.toNumber());
|
||
|
},
|
||
|
'Unit, number | BigNumber': function UnitNumberBigNumber(x, y) {
|
||
|
return x.pow(y);
|
||
|
}
|
||
|
});
|
||
|
/**
|
||
|
* Calculates the power of x to y, x^y, for two numbers.
|
||
|
* @param {number} x
|
||
|
* @param {number} y
|
||
|
* @return {number | Complex} res
|
||
|
* @private
|
||
|
*/
|
||
|
|
||
|
function _pow(x, y) {
|
||
|
// Alternatively could define a 'realmode' config option or something, but
|
||
|
// 'predictable' will work for now
|
||
|
if (config.predictable && !(0, _number.isInteger)(y) && x < 0) {
|
||
|
// Check to see if y can be represented as a fraction
|
||
|
try {
|
||
|
var yFrac = fraction(y);
|
||
|
var yNum = number(yFrac);
|
||
|
|
||
|
if (y === yNum || Math.abs((y - yNum) / y) < 1e-14) {
|
||
|
if (yFrac.d % 2 === 1) {
|
||
|
return (yFrac.n % 2 === 0 ? 1 : -1) * Math.pow(-x, y);
|
||
|
}
|
||
|
}
|
||
|
} catch (ex) {// fraction() throws an error if y is Infinity, etc.
|
||
|
} // Unable to express y as a fraction, so continue on
|
||
|
|
||
|
} // **for predictable mode** x^Infinity === NaN if x < -1
|
||
|
// N.B. this behavour is different from `Math.pow` which gives
|
||
|
// (-2)^Infinity === Infinity
|
||
|
|
||
|
|
||
|
if (config.predictable && (x < -1 && y === Infinity || x > -1 && x < 0 && y === -Infinity)) {
|
||
|
return NaN;
|
||
|
}
|
||
|
|
||
|
if ((0, _number.isInteger)(y) || x >= 0 || config.predictable) {
|
||
|
return (0, _index.powNumber)(x, y);
|
||
|
} else {
|
||
|
// TODO: the following infinity checks are duplicated from powNumber. Deduplicate this somehow
|
||
|
// x^Infinity === 0 if -1 < x < 1
|
||
|
// A real number 0 is returned instead of complex(0)
|
||
|
if (x * x < 1 && y === Infinity || x * x > 1 && y === -Infinity) {
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
return new Complex(x, 0).pow(y, 0);
|
||
|
}
|
||
|
}
|
||
|
/**
|
||
|
* Calculate the power of a 2d array
|
||
|
* @param {Array} x must be a 2 dimensional, square matrix
|
||
|
* @param {number} y a positive, integer value
|
||
|
* @returns {Array}
|
||
|
* @private
|
||
|
*/
|
||
|
|
||
|
|
||
|
function _powArray(x, y) {
|
||
|
if (!(0, _number.isInteger)(y) || y < 0) {
|
||
|
throw new TypeError('For A^b, b must be a positive integer (value is ' + y + ')');
|
||
|
} // verify that A is a 2 dimensional square matrix
|
||
|
|
||
|
|
||
|
var s = (0, _array.arraySize)(x);
|
||
|
|
||
|
if (s.length !== 2) {
|
||
|
throw new Error('For A^b, A must be 2 dimensional (A has ' + s.length + ' dimensions)');
|
||
|
}
|
||
|
|
||
|
if (s[0] !== s[1]) {
|
||
|
throw new Error('For A^b, A must be square (size is ' + s[0] + 'x' + s[1] + ')');
|
||
|
}
|
||
|
|
||
|
var res = identity(s[0]).valueOf();
|
||
|
var px = x;
|
||
|
|
||
|
while (y >= 1) {
|
||
|
if ((y & 1) === 1) {
|
||
|
res = multiply(px, res);
|
||
|
}
|
||
|
|
||
|
y >>= 1;
|
||
|
px = multiply(px, px);
|
||
|
}
|
||
|
|
||
|
return res;
|
||
|
}
|
||
|
/**
|
||
|
* Calculate the power of a 2d matrix
|
||
|
* @param {Matrix} x must be a 2 dimensional, square matrix
|
||
|
* @param {number} y a positive, integer value
|
||
|
* @returns {Matrix}
|
||
|
* @private
|
||
|
*/
|
||
|
|
||
|
|
||
|
function _powMatrix(x, y) {
|
||
|
return matrix(_powArray(x.valueOf(), y));
|
||
|
}
|
||
|
});
|
||
|
exports.createPow = createPow;
|