176 lines
6.4 KiB
JavaScript
176 lines
6.4 KiB
JavaScript
|
import { isBigNumber } from '../../utils/is.js';
|
||
|
import { factory } from '../../utils/factory.js';
|
||
|
var name = 'rotationMatrix';
|
||
|
var dependencies = ['typed', 'config', 'multiplyScalar', 'addScalar', 'unaryMinus', 'norm', 'matrix', 'BigNumber', 'DenseMatrix', 'SparseMatrix', 'cos', 'sin'];
|
||
|
export var createRotationMatrix = /* #__PURE__ */factory(name, dependencies, _ref => {
|
||
|
var {
|
||
|
typed,
|
||
|
config,
|
||
|
multiplyScalar,
|
||
|
addScalar,
|
||
|
unaryMinus,
|
||
|
norm,
|
||
|
BigNumber,
|
||
|
matrix,
|
||
|
DenseMatrix,
|
||
|
SparseMatrix,
|
||
|
cos,
|
||
|
sin
|
||
|
} = _ref;
|
||
|
|
||
|
/**
|
||
|
* Create a 2-dimensional counter-clockwise rotation matrix (2x2) for a given angle (expressed in radians).
|
||
|
* Create a 2-dimensional counter-clockwise rotation matrix (3x3) by a given angle (expressed in radians) around a given axis (1x3).
|
||
|
*
|
||
|
* Syntax:
|
||
|
*
|
||
|
* math.rotationMatrix(theta)
|
||
|
* math.rotationMatrix(theta, format)
|
||
|
* math.rotationMatrix(theta, [v])
|
||
|
* math.rotationMatrix(theta, [v], format)
|
||
|
*
|
||
|
* Examples:
|
||
|
*
|
||
|
* math.rotationMatrix(math.pi / 2) // returns [[0, -1], [1, 0]]
|
||
|
* math.rotationMatrix(math.bignumber(1)) // returns [[bignumber(cos(1)), bignumber(-sin(1))], [bignumber(sin(1)), bignumber(cos(1))]]
|
||
|
* math.rotationMatrix(math.complex(1 + i)) // returns [[cos(1 + i), -sin(1 + i)], [sin(1 + i), cos(1 + i)]]
|
||
|
* math.rotationMatrix(math.unit('1rad')) // returns [[cos(1), -sin(1)], [sin(1), cos(1)]]
|
||
|
*
|
||
|
* math.rotationMatrix(math.pi / 2, [0, 1, 0]) // returns [[0, 0, 1], [0, 1, 0], [-1, 0, 0]]
|
||
|
* math.rotationMatrix(math.pi / 2, matrix([0, 1, 0])) // returns matrix([[0, 0, 1], [0, 1, 0], [-1, 0, 0]])
|
||
|
*
|
||
|
*
|
||
|
* See also:
|
||
|
*
|
||
|
* matrix, cos, sin
|
||
|
*
|
||
|
*
|
||
|
* @param {number | BigNumber | Complex | Unit} theta Rotation angle
|
||
|
* @param {Array | Matrix} [v] Rotation axis
|
||
|
* @param {string} [format] Result Matrix storage format
|
||
|
* @return {Array | Matrix} Rotation matrix
|
||
|
*/
|
||
|
return typed(name, {
|
||
|
'': function _() {
|
||
|
return config.matrix === 'Matrix' ? matrix([]) : [];
|
||
|
},
|
||
|
string: function string(format) {
|
||
|
return matrix(format);
|
||
|
},
|
||
|
'number | BigNumber | Complex | Unit': function numberBigNumberComplexUnit(theta) {
|
||
|
return _rotationMatrix2x2(theta, config.matrix === 'Matrix' ? 'dense' : undefined);
|
||
|
},
|
||
|
'number | BigNumber | Complex | Unit, string': function numberBigNumberComplexUnitString(theta, format) {
|
||
|
return _rotationMatrix2x2(theta, format);
|
||
|
},
|
||
|
'number | BigNumber | Complex | Unit, Array': function numberBigNumberComplexUnitArray(theta, v) {
|
||
|
var matrixV = matrix(v);
|
||
|
|
||
|
_validateVector(matrixV);
|
||
|
|
||
|
return _rotationMatrix3x3(theta, matrixV, undefined);
|
||
|
},
|
||
|
'number | BigNumber | Complex | Unit, Matrix': function numberBigNumberComplexUnitMatrix(theta, v) {
|
||
|
_validateVector(v);
|
||
|
|
||
|
var storageType = v.storage() || (config.matrix === 'Matrix' ? 'dense' : undefined);
|
||
|
return _rotationMatrix3x3(theta, v, storageType);
|
||
|
},
|
||
|
'number | BigNumber | Complex | Unit, Array, string': function numberBigNumberComplexUnitArrayString(theta, v, format) {
|
||
|
var matrixV = matrix(v);
|
||
|
|
||
|
_validateVector(matrixV);
|
||
|
|
||
|
return _rotationMatrix3x3(theta, matrixV, format);
|
||
|
},
|
||
|
'number | BigNumber | Complex | Unit, Matrix, string': function numberBigNumberComplexUnitMatrixString(theta, v, format) {
|
||
|
_validateVector(v);
|
||
|
|
||
|
return _rotationMatrix3x3(theta, v, format);
|
||
|
}
|
||
|
});
|
||
|
/**
|
||
|
* Returns 2x2 matrix of 2D rotation of angle theta
|
||
|
*
|
||
|
* @param {number | BigNumber | Complex | Unit} theta The rotation angle
|
||
|
* @param {string} format The result Matrix storage format
|
||
|
* @returns {Matrix}
|
||
|
* @private
|
||
|
*/
|
||
|
|
||
|
function _rotationMatrix2x2(theta, format) {
|
||
|
var Big = isBigNumber(theta);
|
||
|
var minusOne = Big ? new BigNumber(-1) : -1;
|
||
|
var cosTheta = cos(theta);
|
||
|
var sinTheta = sin(theta);
|
||
|
var data = [[cosTheta, multiplyScalar(minusOne, sinTheta)], [sinTheta, cosTheta]];
|
||
|
return _convertToFormat(data, format);
|
||
|
}
|
||
|
|
||
|
function _validateVector(v) {
|
||
|
var size = v.size();
|
||
|
|
||
|
if (size.length < 1 || size[0] !== 3) {
|
||
|
throw new RangeError('Vector must be of dimensions 1x3');
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function _mul(array) {
|
||
|
return array.reduce((p, curr) => multiplyScalar(p, curr));
|
||
|
}
|
||
|
|
||
|
function _convertToFormat(data, format) {
|
||
|
if (format) {
|
||
|
if (format === 'sparse') {
|
||
|
return new SparseMatrix(data);
|
||
|
}
|
||
|
|
||
|
if (format === 'dense') {
|
||
|
return new DenseMatrix(data);
|
||
|
}
|
||
|
|
||
|
throw new TypeError("Unknown matrix type \"".concat(format, "\""));
|
||
|
}
|
||
|
|
||
|
return data;
|
||
|
}
|
||
|
/**
|
||
|
* Returns a 3x3 matrix of rotation of angle theta around vector v
|
||
|
*
|
||
|
* @param {number | BigNumber | Complex | Unit} theta The rotation angle
|
||
|
* @param {Matrix} v The rotation axis vector
|
||
|
* @param {string} format The storage format of the resulting matrix
|
||
|
* @returns {Matrix}
|
||
|
* @private
|
||
|
*/
|
||
|
|
||
|
|
||
|
function _rotationMatrix3x3(theta, v, format) {
|
||
|
var normV = norm(v);
|
||
|
|
||
|
if (normV === 0) {
|
||
|
throw new RangeError('Rotation around zero vector');
|
||
|
}
|
||
|
|
||
|
var Big = isBigNumber(theta) ? BigNumber : null;
|
||
|
var one = Big ? new Big(1) : 1;
|
||
|
var minusOne = Big ? new Big(-1) : -1;
|
||
|
var vx = Big ? new Big(v.get([0]) / normV) : v.get([0]) / normV;
|
||
|
var vy = Big ? new Big(v.get([1]) / normV) : v.get([1]) / normV;
|
||
|
var vz = Big ? new Big(v.get([2]) / normV) : v.get([2]) / normV;
|
||
|
var c = cos(theta);
|
||
|
var oneMinusC = addScalar(one, unaryMinus(c));
|
||
|
var s = sin(theta);
|
||
|
var r11 = addScalar(c, _mul([vx, vx, oneMinusC]));
|
||
|
var r12 = addScalar(_mul([vx, vy, oneMinusC]), _mul([minusOne, vz, s]));
|
||
|
var r13 = addScalar(_mul([vx, vz, oneMinusC]), _mul([vy, s]));
|
||
|
var r21 = addScalar(_mul([vx, vy, oneMinusC]), _mul([vz, s]));
|
||
|
var r22 = addScalar(c, _mul([vy, vy, oneMinusC]));
|
||
|
var r23 = addScalar(_mul([vy, vz, oneMinusC]), _mul([minusOne, vx, s]));
|
||
|
var r31 = addScalar(_mul([vx, vz, oneMinusC]), _mul([minusOne, vy, s]));
|
||
|
var r32 = addScalar(_mul([vy, vz, oneMinusC]), _mul([vx, s]));
|
||
|
var r33 = addScalar(c, _mul([vz, vz, oneMinusC]));
|
||
|
var data = [[r11, r12, r13], [r21, r22, r23], [r31, r32, r33]];
|
||
|
return _convertToFormat(data, format);
|
||
|
}
|
||
|
});
|