time-to-botec/squiggle/node_modules/@stdlib/stats/base/dists/invgamma/quantile
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Necessary in order to clearly see the squiggle hotwiring.
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Quantile Function

Inverse gamma distribution quantile function.

The quantile function for an inverse gamma random variable is

Quantile function for an inverse gamma distribution.

for 0 <= p < 1, where alpha > 0 is the shape parameter and beta > 0 is the scale parameter.

Usage

var quantile = require( '@stdlib/stats/base/dists/invgamma/quantile' );

quantile( p, alpha, beta )

Evaluates the quantile function for an inverse gamma distribution with parameters alpha (shape parameter) and beta (rate parameter).

var y = quantile( 0.8, 2.0, 1.0 );
// returns ~1.213

y = quantile( 0.5, 4.0, 2.0 );
// returns ~0.545

If provided a probability p outside the interval [0,1], the function returns NaN.

var y = quantile( 1.9, 1.0, 1.0 );
// returns NaN

y = quantile( -0.1, 1.0, 1.0 );
// returns NaN

If provided NaN as any argument, the function returns NaN.

var y = quantile( NaN, 1.0, 1.0 );
// returns NaN

y = quantile( 0.0, NaN, 1.0 );
// returns NaN

y = quantile( 0.0, 1.0, NaN );
// returns NaN

If provided alpha <= 0, the function returns NaN.

var y = quantile( 0.4, -1.0, 1.0 );
// returns NaN

If provided beta <= 0, the function returns NaN.

var y = quantile( 0.4, 1.0, -1.0 );
// returns NaN

quantile.factory( alpha, beta )

Returns a function for evaluating the quantile function of an inverse gamma distribution with parameters alpha (shape parameter) and beta (rate parameter).

var myquantile = quantile.factory( 2.0, 2.0 );
var y = myquantile( 0.8 );
// returns ~2.426

y = myquantile( 0.4 );
// returns ~0.989

Examples

var randu = require( '@stdlib/random/base/randu' );
var quantile = require( '@stdlib/stats/base/dists/invgamma/quantile' );

var alpha;
var beta;
var p;
var y;
var i;

for ( i = 0; i < 10; i++ ) {
    p = randu();
    alpha = randu() * 5.0;
    beta = randu() * 5.0;
    y = quantile( p, alpha, beta );
    console.log( 'p: %d, α: %d, β: %d, Q(p;α,β): %d', p.toFixed( 4 ), alpha.toFixed( 4 ), beta.toFixed( 4 ), y.toFixed( 4 ) );
}