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Square Root of Epsilon
Usage
var FLOAT16_SQRT_EPSILON = require( '@stdlib/constants/float16/sqrt-eps' );
FLOAT16_SQRT_EPSILON
Square root of half-precision floating-point epsilon.
var bool = ( FLOAT16_SQRT_EPSILON === 0.03125 );
// returns true
Examples
var abs = require( '@stdlib/math/base/special/abs' );
var maxabs = require( '@stdlib/math/base/special/maxabs' );
var randu = require( '@stdlib/random/base/randu' );
var FLOAT16_SQRT_EPSILON = require( '@stdlib/constants/float16/sqrt-eps' );
var bool;
var a;
var b;
var i;
function isApprox( a, b ) {
var delta;
var tol;
delta = abs( a - b );
tol = FLOAT16_SQRT_EPSILON * maxabs( a, b );
return ( delta <= tol );
}
for ( i = 0; i < 100; i++ ) {
a = randu() * 10.0;
b = a + (randu()*0.2) - 0.1;
bool = isApprox( a, b );
console.log( '%d %s approximately equal to %d', a, ( bool ) ? 'is' : 'is not', b );
}