time-to-botec/squiggle/node_modules/@stdlib/blas/base/cswap/lib/cswap.js
NunoSempere b6addc7f05 feat: add the node modules
Necessary in order to clearly see the squiggle hotwiring.
2022-12-03 12:44:49 +00:00

126 lines
2.6 KiB
JavaScript

/**
* @license Apache-2.0
*
* Copyright (c) 2020 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
'use strict';
// MODULES //
var Float32Array = require( '@stdlib/array/float32' );
// MAIN //
/**
* Interchanges two complex single-precision floating-point vectors.
*
* @param {PositiveInteger} N - number of values to swap
* @param {Complex64Array} x - first input array
* @param {integer} strideX - `x` stride length
* @param {Complex64Array} y - second input array
* @param {integer} strideY - `y` stride length
* @returns {Complex64Array} `y`
*
* @example
* var Complex64Array = require( '@stdlib/array/complex64' );
* var real = require( '@stdlib/complex/real' );
* var imag = require( '@stdlib/complex/imag' );
*
* var x = new Complex64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
* var y = new Complex64Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );
*
* cswap( x.length, x, 1, y, 1 );
*
* var z = y.get( 0 );
* // returns <Complex64>
*
* var re = real( z );
* // returns 1.0
*
* var im = imag( z );
* // returns 2.0
*
* z = x.get( 0 );
* // returns <Complex64>
*
* re = real( z );
* // returns 7.0
*
* im = imag( z );
* // returns 8.0
*/
function cswap( N, x, strideX, y, strideY ) {
var viewX;
var viewY;
var tmp;
var sx;
var sy;
var ix;
var iy;
var i;
var j;
if ( N <= 0 ) {
return y;
}
viewX = new Float32Array( x.buffer, x.byteOffset, x.length*2 );
viewY = new Float32Array( y.buffer, y.byteOffset, y.length*2 );
if ( strideX === 1 && strideY === 1 ) {
for ( i = 0; i < N*2; i += 2 ) {
tmp = viewX[ i ];
viewX[ i ] = viewY[ i ];
viewY[ i ] = tmp;
j = i + 1;
tmp = viewX[ j ];
viewX[ j ] = viewY[ j ];
viewY[ j ] = tmp;
}
return y;
}
if ( strideX < 0 ) {
ix = 2 * (1-N) * strideX;
} else {
ix = 0;
}
if ( strideY < 0 ) {
iy = 2 * (1-N) * strideY;
} else {
iy = 0;
}
sx = strideX * 2;
sy = strideY * 2;
for ( i = 0; i < N; i++ ) {
tmp = viewX[ ix ];
viewX[ ix ] = viewY[ iy ];
viewY[ iy ] = tmp;
tmp = viewX[ ix+1 ];
viewX[ ix+1 ] = viewY[ iy+1 ];
viewY[ iy+1 ] = tmp;
ix += sx;
iy += sy;
}
return y;
}
// EXPORTS //
module.exports = cswap;