time-to-botec/squiggle/node_modules/@stdlib/utils/async/if-else
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Necessary in order to clearly see the squiggle hotwiring.
2022-12-03 12:44:49 +00:00
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ifelseAsync

If a predicate function returns a truthy value, return x; otherwise, return y.

Usage

var ifelseAsync = require( '@stdlib/utils/async/if-else' );

ifelseAsync( predicate, x, y, done )

If a predicate function returns a truthy value, returns x; otherwise, returns y.

var randu = require( '@stdlib/random/base/randu' );

function predicate( clbk ) {
    setTimeout( onTimeout, 0 );
    function onTimeout() {
        clbk( null, randu() > 0.5 );
    }
}

function done( error, result ) {
    if ( error ) {
        throw error;
    }
    console.log( result );
}

ifelseAsync( predicate, 1.0, -1.0, done );

The predicate function is provided a single argument:

  • clbk: callback to invoke upon predicate function completion

The callback accepts two arguments:

  • error: error object
  • bool: condition used to determine whether to return x or y

The done callback is invoked upon function completion and is provided at most two arguments:

  • error: error object
  • result: either x or y

Notes

  • Execution is not guaranteed to be asynchronous. To guarantee asynchrony, wrap the done callback in a function which either executes at the end of the current stack (e.g., nextTick) or during a subsequent turn of the event loop (e.g., setImmediate, setTimeout).

Examples

var randu = require( '@stdlib/random/base/randu' );
var ifelseAsync = require( '@stdlib/utils/async/if-else' );

var i;

function next() {
    ifelseAsync( predicate, 'BOOP', 'beep', done );
}

function predicate( clbk ) {
    setTimeout( onTimeout, 0 );
    function onTimeout() {
        clbk( null, randu() > 0.9 );
    }
}

function done( error, result ) {
    if ( error ) {
        throw error;
    }
    i += 1;
    console.log( result );
    if ( i < 100 ) {
        return next();
    }
}

i = 0;
next();