245 lines
6.3 KiB
JavaScript
245 lines
6.3 KiB
JavaScript
/**
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* @license Apache-2.0
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*
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* Copyright (c) 2018 The Stdlib Authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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'use strict';
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// MODULES //
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var setReadOnly = require( '@stdlib/utils/define-nonenumerable-read-only-property' );
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var setReadOnlyAccessor = require( '@stdlib/utils/define-nonenumerable-read-only-accessor' );
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var setReadWriteAccessor = require( '@stdlib/utils/define-nonenumerable-read-write-accessor' );
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var constantFunction = require( '@stdlib/utils/constant-function' );
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var noop = require( '@stdlib/utils/noop' );
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var copy = require( '@stdlib/utils/copy' );
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var isPositive = require( '@stdlib/assert/is-positive-number' ).isPrimitive;
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var isObject = require( '@stdlib/assert/is-plain-object' );
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var isNonNegativeInteger = require( '@stdlib/assert/is-nonnegative-integer' ).isPrimitive;
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var hasOwnProp = require( '@stdlib/assert/has-own-property' );
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var MAX_VALUE = require( '@stdlib/constants/float64/max' );
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var rexp = require( './../../../base/exponential' ).factory;
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var iteratorSymbol = require( '@stdlib/symbol/iterator' );
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// MAIN //
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/**
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* Returns an iterator for generating pseudorandom numbers drawn from an exponential distribution.
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*
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* @param {PositiveNumber} lambda - rate parameter
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* @param {Options} [options] - function options
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* @param {PRNG} [options.prng] - pseudorandom number generator which generates uniformly distributed pseudorandom numbers
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* @param {PRNGSeedMT19937} [options.seed] - pseudorandom number generator seed
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* @param {PRNGStateMT19937} [options.state] - pseudorandom number generator state
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* @param {boolean} [options.copy=true] - boolean indicating whether to copy a provided pseudorandom number generator state
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* @param {NonNegativeInteger} [options.iter] - number of iterations
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* @throws {TypeError} first argument must be a positive number
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* @throws {TypeError} options argument must be an object
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* @throws {TypeError} must provide valid options
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* @throws {Error} must provide a valid state
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* @returns {Iterator} iterator
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*
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* @example
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* var iter = iterator( 2.0 );
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*
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* var r = iter.next().value;
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* // returns <number>
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*
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* r = iter.next().value;
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* // returns <number>
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*
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* r = iter.next().value;
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* // returns <number>
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*
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* // ...
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*/
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function iterator( lambda, options ) {
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var opts;
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var iter;
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var rand;
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var FLG;
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var i;
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if ( !isPositive( lambda ) ) {
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throw new TypeError( 'invalid argument. First argument must be a positive number. Value: `'+lambda+'`.' );
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}
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if ( arguments.length > 1 ) {
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if ( !isObject( options ) ) {
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throw new TypeError( 'invalid argument. Options argument must be an object. Value: `'+options+'`.' );
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}
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opts = copy( options, 1 );
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if ( hasOwnProp( opts, 'iter' ) ) {
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if ( !isNonNegativeInteger( opts.iter ) ) {
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throw new TypeError( 'invalid option. `iter` option must be a nonnegative integer. Option: `'+opts.iter+'`.' );
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}
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} else {
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opts.iter = MAX_VALUE;
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}
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rand = rexp( lambda, opts );
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if ( opts.prng === void 0 && opts.copy !== false ) {
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opts.state = rand.state; // cache a copy of the PRNG state
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}
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} else {
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rand = rexp( lambda );
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opts = {
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'iter': MAX_VALUE,
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'state': rand.state // cache a copy of the PRNG state
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};
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}
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i = 0;
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// Create an iterator protocol-compliant object:
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iter = {};
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setReadOnly( iter, 'next', next );
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setReadOnly( iter, 'return', end );
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if ( opts && opts.prng ) {
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setReadOnly( iter, 'seed', null );
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setReadOnly( iter, 'seedLength', null );
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setReadWriteAccessor( iter, 'state', constantFunction( null ), noop );
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setReadOnly( iter, 'stateLength', null );
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setReadOnly( iter, 'byteLength', null );
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} else {
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setReadOnlyAccessor( iter, 'seed', getSeed );
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setReadOnlyAccessor( iter, 'seedLength', getSeedLength );
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setReadWriteAccessor( iter, 'state', getState, setState );
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setReadOnlyAccessor( iter, 'stateLength', getStateLength );
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setReadOnlyAccessor( iter, 'byteLength', getStateSize );
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}
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setReadOnly( iter, 'PRNG', rand.PRNG );
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// If an environment supports `Symbol.iterator`, make the iterator iterable:
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if ( iteratorSymbol ) {
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setReadOnly( iter, iteratorSymbol, factory );
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}
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return iter;
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/**
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* Returns an iterator protocol-compliant object containing the next iterated value.
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*
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* @private
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* @returns {Object} iterator protocol-compliant object
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*/
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function next() {
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i += 1;
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if ( FLG || i > opts.iter ) {
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return {
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'done': true
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};
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}
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return {
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'value': rand(),
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'done': false
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};
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}
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/**
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* Finishes an iterator.
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*
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* @private
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* @param {*} [value] - value to return
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* @returns {Object} iterator protocol-compliant object
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*/
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function end( value ) {
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FLG = true;
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if ( arguments.length ) {
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return {
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'value': value,
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'done': true
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};
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}
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return {
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'done': true
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};
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}
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/**
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* Returns a new iterator.
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*
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* @private
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* @returns {Iterator} iterator
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*/
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function factory() {
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return iterator( lambda, opts );
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}
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/**
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* Returns the PRNG seed.
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*
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* @private
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* @returns {PRNGSeedMT19937} seed
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*/
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function getSeed() {
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return rand.PRNG.seed;
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}
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/**
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* Returns the PRNG seed length.
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*
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* @private
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* @returns {PositiveInteger} seed length
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*/
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function getSeedLength() {
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return rand.PRNG.seedLength;
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}
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/**
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* Returns the PRNG state length.
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*
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* @private
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* @returns {PositiveInteger} state length
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*/
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function getStateLength() {
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return rand.PRNG.stateLength;
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}
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/**
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* Returns the PRNG state size (in bytes).
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*
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* @private
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* @returns {PositiveInteger} state size (in bytes)
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*/
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function getStateSize() {
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return rand.PRNG.byteLength;
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}
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/**
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* Returns the current pseudorandom number generator state.
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*
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* @private
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* @returns {PRNGStateMT19937} current state
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*/
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function getState() {
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return rand.PRNG.state;
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}
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/**
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* Sets the pseudorandom number generator state.
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*
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* @private
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* @param {PRNGStateMT19937} s - generator state
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* @throws {Error} must provide a valid state
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*/
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function setState( s ) {
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rand.PRNG.state = s;
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}
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}
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// EXPORTS //
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module.exports = iterator;
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