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README.md |
ceil
Round each element in a strided array toward positive infinity.
Usage
var ceil = require( '@stdlib/math/strided/special/ceil' );
ceil( N, x, strideX, y, strideY )
Rounds each element in a strided array x
toward positive infinity and assigns the results to elements in a strided array y
.
var Float64Array = require( '@stdlib/array/float64' );
var x = new Float64Array( [ 1.1, 2.5, -3.5, 4.0, -5.9 ] );
// Perform operation in-place:
ceil( x.length, x, 1, x, 1 );
// x => <Float64Array>[ 2.0, 3.0, -3.0, 4.0, -5.0 ]
The function accepts the following arguments:
- N: number of indexed elements.
- x: input array-like object.
- strideX: index increment for
x
. - y: output array-like object.
- strideY: index increment for
y
.
The N
and stride
parameters determine which elements in x
and y
are accessed at runtime. For example, to index every other value in x
and the first N
elements of y
in reverse order,
var Float64Array = require( '@stdlib/array/float64' );
var x = new Float64Array( [ 1.1, 2.5, -3.5, 4.0, -5.9, 6.4 ] );
var y = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
ceil( 3, x, 2, y, -1 );
// y => <Float64Array>[ -5.0, -3.0, 2.0, 0.0, 0.0, 0.0 ]
Note that indexing is relative to the first index. To introduce an offset, use typed array
views.
var Float64Array = require( '@stdlib/array/float64' );
// Initial arrays...
var x0 = new Float64Array( [ 1.1, 2.5, -3.5, 4.0, -5.9, 6.4 ] );
var y0 = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
// Create offset views...
var x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var y1 = new Float64Array( y0.buffer, y0.BYTES_PER_ELEMENT*3 ); // start at 4th element
ceil( 3, x1, -2, y1, 1 );
// y0 => <Float64Array>[ 0.0, 0.0, 0.0, 7.0, 4.0, 3.0 ]
ceil.ndarray( N, x, strideX, offsetX, y, strideY, offsetY )
Rounds each element in a strided array x
toward positive infinity and assigns the results to elements in a strided array y
using alternative indexing semantics.
var Float64Array = require( '@stdlib/array/float64' );
var x = new Float64Array( [ 1.1, 2.5, -3.5, 4.0, -5.9 ] );
var y = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0 ] );
ceil.ndarray( x.length, x, 1, 0, y, 1, 0 );
// y => <Float64Array>[ 2.0, 3.0, -3.0, 4.0, -5.0 ]
The function accepts the following additional arguments:
- offsetX: starting index for
x
. - offsetY: starting index for
y
.
While typed array
views mandate a view offset based on the underlying buffer
, the offsetX
and offsetY
parameters support indexing semantics based on starting indices. For example, to index every other value in x
starting from the second value and to index the last N
elements in y
,
var Float64Array = require( '@stdlib/array/float64' );
var x = new Float64Array( [ 1.1, 2.5, -3.5, 4.0, -5.9, 6.4 ] );
var y = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
ceil.ndarray( 3, x, 2, 1, y, -1, y.length-1 );
// y => <Float64Array>[ 0.0, 0.0, 0.0, 7.0, 4.0, 3.0 ]
Examples
var uniform = require( '@stdlib/random/base/uniform' ).factory;
var filledarray = require( '@stdlib/array/filled' );
var dtypes = require( '@stdlib/array/dtypes' );
var gfillBy = require( '@stdlib/blas/ext/base/gfill-by' );
var ceil = require( '@stdlib/math/strided/special/ceil' );
var dt;
var x;
var y;
var i;
dt = dtypes();
for ( i = 0; i < dt.length; i++ ) {
x = filledarray( 0.0, 10, dt[ i ] );
gfillBy( x.length, x, 1, uniform( -100.0, 100.0 ) );
console.log( x );
y = filledarray( 0.0, x.length, 'generic' );
console.log( y );
ceil.ndarray( x.length, x, 1, 0, y, -1, y.length-1 );
console.log( y );
console.log( '' );
}