time-to-botec/js/node_modules/@stdlib/utils/async/if-then
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Necessary in order to clearly see the squiggle hotwiring.
2022-12-03 12:44:49 +00:00
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ifthenAsync

If a predicate function returns a truthy value, invoke x; otherwise, invoke y.

Usage

var ifthenAsync = require( '@stdlib/utils/async/if-then' );

ifthenAsync( predicate, x, y, done )

If a predicate function returns a truthy value, invokes x; otherwise, invokes y.

var randu = require( '@stdlib/random/base/randu' );

function predicate( clbk ) {
    setTimeout( onTimeout, 0 );
    function onTimeout() {
        clbk( null, randu() > 0.5 );
    }
}

function x( clbk ) {
    setTimeout( onTimeout, 0 );
    function onTimeout() {
        clbk( null, 1.0 );
    }
}

function y( clbk ) {
    setTimeout( onTimeout, 0 );
    function onTimeout() {
        clbk( null, -1.0 );
    }
}

function done( error, result ) {
    if ( error ) {
        throw error;
    }
    console.log( result );
}

ifthenAsync( predicate, x, y, done );

The predicate function is provided a single argument:

  • clbk: callback to invoke upon predicate function completion

The callback accepts two arguments:

  • error: error object
  • bool: condition used to determine whether to invoke x or y

Both x and y are provided a single argument:

  • clbk: callback to invoke upon function completion

The callback function accepts any number of arguments, with the first argument reserved for providing an error. If the error argument is falsy, the done callback is invoked with its first argument as null and all other provided arguments. If the error argument is truthy, the done callback is invoked with only an error argument.

var randu = require( '@stdlib/random/base/randu' );

function predicate( clbk ) {
    setTimeout( onTimeout, 0 );
    function onTimeout() {
        clbk( null, randu() > 0.5 );
    }
}

function x( clbk ) {
    setTimeout( onTimeout, 0 );
    function onTimeout() {
        clbk( null, 1.0, 2.0, 3.0 );
    }
}

function y( clbk ) {
    setTimeout( onTimeout, 0 );
    function onTimeout() {
        clbk( null, 4.0, 5.0, 6.0 );
    }
}

function done( error, a, b, c ) {
    if ( error ) {
        throw error;
    }
    console.log( a, b, c );
}

ifthenAsync( predicate, x, y, done );

Notes

  • The function is similar to ifelseAsync(), but allows deferred argument evaluation.
  • Execution is not guaranteed to be asynchronous. To guarantee asynchrony, wrap the done callback in a function which either executes at the end of the current stack (e.g., nextTick) or during a subsequent turn of the event loop (e.g., setImmediate, setTimeout).

Examples

var randu = require( '@stdlib/random/base/randu' );
var ceil = require( '@stdlib/math/base/special/ceil' );
var repeatString = require( '@stdlib/string/repeat' );
var ifthenAsync = require( '@stdlib/utils/async/if-then' );

var i;

function next() {
    ifthenAsync( predicate, x, y, done );
}

function predicate( clbk ) {
    setTimeout( onTimeout, 0 );
    function onTimeout() {
        clbk( null, randu() > 0.9 );
    }
}

function x( clbk ) {
    setTimeout( onTimeout, 0 );
    function onTimeout() {
        clbk( null, repeatString( 'BOOP', ceil( randu()*3.0 ) ) );
    }
}

function y( clbk ) {
    setTimeout( onTimeout, 0 );
    function onTimeout() {
        clbk( null, repeatString( 'beep', ceil( randu()*5.0 ) ) );
    }
}

function done( error, result ) {
    if ( error ) {
        throw error;
    }
    i += 1;
    console.log( result );
    if ( i < 100 ) {
        return next();
    }
}

i = 0;
next();