time-to-botec/squiggle/node_modules/@stdlib/strided/common/src/quaternary.c
NunoSempere b6addc7f05 feat: add the node modules
Necessary in order to clearly see the squiggle hotwiring.
2022-12-03 12:44:49 +00:00

438 lines
16 KiB
C

/**
* @license Apache-2.0
*
* Copyright (c) 2018 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* Strided array functions for quaternary callbacks.
*
* ## Notes
*
* - Character codes for data types:
*
* - d: float64 (double)
* - f: float32 (float)
* - b: int8 (signed char)
* - B: uint8 (unsigned char)
* - h: int16 (signed short)
* - H: uint16 (unsigned short)
* - i: int32 (signed int)
* - I: uint32 (unsigned int)
*
* - Function name suffix naming convention:
*
* ```text
* <base_function_name>[_<input_data_types>]_<output_data_type>[_as_<callback_arg_data_types>_<callback_return_data_type>]
* ```
*
* For example,
*
* ```c
* void stdlib_strided_dd_d(...) {...}
* ```
*
* is a function which accepts two strided input arrays containing double-precision floating-point numbers and whose results are cast as double-precision floating-point numbers. In other words, the suffix encodes the function type signature.
*
* - To support callbacks whose input arguments and/or return values are of a different data type than the input and/or output strided array data types, the naming convention supports appending an `as` suffix. For example,
*
* ```c
* void stdlib_strided_ff_f_as_dd_d(...) {...}
* ```
*
* is a function which accepts two strided input arrays containing single-precision floating-point numbers and whose results are cast as single-precision floating-point numbers. However, the callback requires each pair of single-precision floating-point numbers be cast to double-precision floating-point numbers when provided as arguments, and the callback return value is a double-precision floating-point number. Accordingly, the conversion process would be
*
* ```text
* float in1 -> double in1
* float in2 -> double in2
* double out1 = f( in1, in2 )
* float out1 <- double out1
* ```
*
*/
#include "stdlib/strided/common/quaternary.h"
#include "stdlib/strided/common/quaternary_typedefs.h"
#include "stdlib/strided/common/quaternary_macros.h"
#include <stdint.h>
/**
* Applies a quaternary callback to strided input arrays.
*
* @param arrays array whose first four elements are pointers to strided input arrays and whose last element is a pointer to a strided output array
* @param shape array whose only element is the number of elements over which to iterate
* @param strides array containing strides (in bytes) for each strided array
* @param fcn callback
*
* @example
* #include "stdlib/strided/common/quaternary.h"
* #include <stdint.h>
*
* // Create underlying byte arrays:
* uint8_t x[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t y[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t z[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t w[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t out[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
*
* // Define a pointer to an array containing pointers to strided arrays:
* uint8_t *arrays[] = { x, y, z, w, out };
*
* // Define the strides:
* int64_t strides[] = { 8, 8, 8, 8, 8 }; // 8 bytes per double
*
* // Define the number of elements over which to iterate:
* int64_t shape[] = { 3 };
*
* // Define a callback:
* double add4( double x, double y, double z, double w ) {
* return x + y + z + w;
* }
*
* // Apply the callback:
* stdlib_strided_dddd_d( arrays, shape, strides, (void *)add4 );
*/
void stdlib_strided_dddd_d( uint8_t *arrays[], int64_t *shape, int64_t *strides, void *fcn ) {
QuaternaryFcnFloat64 *f = (QuaternaryFcnFloat64 *)fcn;
STDLIB_QUATERNARY_LOOP_CLBK( double, double )
}
/**
* Applies a quaternary callback to strided input arrays.
*
* @param arrays array whose first four elements are pointers to strided input arrays and whose last element is a pointer to a strided output array
* @param shape array whose only element is the number of elements over which to iterate
* @param strides array containing strides (in bytes) for each strided array
* @param fcn callback
*
* @example
* #include "stdlib/strided/common/quaternary.h"
* #include <stdint.h>
*
* // Create underlying byte arrays:
* uint8_t x[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t y[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t z[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t w[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t out[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
*
* // Define a pointer to an array containing pointers to strided arrays:
* uint8_t *arrays[] = { x, y, z, w, out };
*
* // Define the strides:
* int64_t strides[] = { 4, 4, 4, 4, 4 }; // 4 bytes per float
*
* // Define the number of elements over which to iterate:
* int64_t shape[] = { 3 };
*
* // Define a callback:
* float add4( float x, float y, float z, float w ) {
* return x + y + z + w;
* }
*
* // Apply the callback:
* stdlib_strided_ffff_f( arrays, shape, strides, (void *)add4 );
*/
void stdlib_strided_ffff_f( uint8_t *arrays[], int64_t *shape, int64_t *strides, void *fcn ) {
QuaternaryFcnFloat32 *f = (QuaternaryFcnFloat32 *)fcn;
STDLIB_QUATERNARY_LOOP_CLBK( float, float )
}
/**
* Applies a quaternary callback to strided input arrays, casting the callback's double-precision return value to a single-precision floating-point number.
*
* @param arrays array whose first four elements are pointers to strided input arrays and whose last element is a pointer to a strided output array
* @param shape array whose only element is the number of elements over which to iterate
* @param strides array containing strides (in bytes) for each strided array
* @param fcn callback
*
* @example
* #include "stdlib/strided/common/quaternary.h"
* #include <stdint.h>
*
* // Create underlying byte arrays:
* uint8_t x[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t y[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t z[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t w[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t out[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
*
* // Define a pointer to an array containing pointers to strided arrays:
* uint8_t *arrays[] = { x, y, z, w, out };
*
* // Define the strides:
* int64_t strides[] = { 4, 4, 4, 4, 4 }; // 4 bytes per float
*
* // Define the number of elements over which to iterate:
* int64_t shape[] = { 3 };
*
* // Define a callback:
* double add4( double x, double y, double z, double w ) {
* return x + y + z + w;
* }
*
* // Apply the callback:
* stdlib_strided_ffff_f_as_dddd_d( arrays, shape, strides, (void *)add4 );
*/
void stdlib_strided_ffff_f_as_dddd_d( uint8_t *arrays[], int64_t *shape, int64_t *strides, void *fcn ) {
QuaternaryFcnFloat64 *f = (QuaternaryFcnFloat64 *)fcn;
STDLIB_QUATERNARY_LOOP_CLBK_ARG_CAST( float, float, double )
}
/**
* Applies a quaternary callback to strided input arrays.
*
* @param arrays array whose first four elements are pointers to strided input arrays and whose last element is a pointer to a strided output array
* @param shape array whose only element is the number of elements over which to iterate
* @param strides array containing strides (in bytes) for each strided array
* @param fcn callback
*
* @example
* #include "stdlib/strided/common/quaternary.h"
* #include <stdint.h>
*
* // Create underlying byte arrays:
* uint8_t x[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t y[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t z[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t w[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t out[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
*
* // Define a pointer to an array containing pointers to strided arrays:
* uint8_t *arrays[] = { x, y, z, w, out };
*
* // Define the strides:
* int64_t strides[] = { 4, 4, 4, 4, 4 }; // 4 bytes per uint32
*
* // Define the number of elements over which to iterate:
* int64_t shape[] = { 3 };
*
* // Define a callback:
* uint32_t add4( uint32_t x, uint32_t y, uint32_t z, uint32_t w ) {
* return x + y + z + w;
* }
*
* // Apply the callback:
* stdlib_strided_IIII_I( arrays, shape, strides, (void *)add4 );
*/
void stdlib_strided_IIII_I( uint8_t *arrays[], int64_t *shape, int64_t *strides, void *fcn ) {
QuaternaryFcnUint32 *f = (QuaternaryFcnUint32 *)fcn;
STDLIB_QUATERNARY_LOOP_CLBK( uint32_t, uint32_t )
}
/**
* Applies a quaternary callback to strided input arrays.
*
* @param arrays array whose first four elements are pointers to strided input arrays and whose last element is a pointer to a strided output array
* @param shape array whose only element is the number of elements over which to iterate
* @param strides array containing strides (in bytes) for each strided array
* @param fcn callback
*
* @example
* #include "stdlib/strided/common/quaternary.h"
* #include <stdint.h>
*
* // Create underlying byte arrays:
* uint8_t x[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t y[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t z[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t w[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
* uint8_t out[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
*
* // Define a pointer to an array containing pointers to strided arrays:
* uint8_t *arrays[] = { x, y, z, w, out };
*
* // Define the strides:
* int64_t strides[] = { 4, 4, 4, 4, 4 }; // 4 bytes per int32
*
* // Define the number of elements over which to iterate:
* int64_t shape[] = { 3 };
*
* // Define a callback:
* int32_t add4( int32_t x, int32_t y, int32_t z, int32_t w ) {
* return x + y + z + w;
* }
*
* // Apply the callback:
* stdlib_strided_iiii_i( arrays, shape, strides, (void *)add4 );
*/
void stdlib_strided_iiii_i( uint8_t *arrays[], int64_t *shape, int64_t *strides, void *fcn ) {
QuaternaryFcnInt32 *f = (QuaternaryFcnInt32 *)fcn;
STDLIB_QUATERNARY_LOOP_CLBK( int32_t, int32_t )
}
/**
* Applies a quaternary callback to strided input arrays.
*
* @param arrays array whose first four elements are pointers to strided input arrays and whose last element is a pointer to a strided output array
* @param shape array whose only element is the number of elements over which to iterate
* @param strides array containing strides (in bytes) for each strided array
* @param fcn callback
*
* @example
* #include "stdlib/strided/common/quaternary.h"
* #include <stdint.h>
*
* // Create underlying byte arrays:
* uint8_t x[] = { 0, 0, 0, 0, 0, 0 };
* uint8_t y[] = { 0, 0, 0, 0, 0, 0 };
* uint8_t z[] = { 0, 0, 0, 0, 0, 0 };
* uint8_t w[] = { 0, 0, 0, 0, 0, 0 };
* uint8_t out[] = { 0, 0, 0, 0, 0, 0 };
*
* // Define a pointer to an array containing pointers to strided arrays:
* uint8_t *arrays[] = { x, y, z, w, out };
*
* // Define the strides:
* int64_t strides[] = { 2, 2, 2, 2, 2 }; // 2 bytes per uint16
*
* // Define the number of elements over which to iterate:
* int64_t shape[] = { 3 };
*
* // Define a callback:
* uint16_t add4( uint16_t x, uint16_t y, uint16_t z, uint16_t w ) {
* return x + y + z + w;
* }
*
* // Apply the callback:
* stdlib_strided_HHHH_H( arrays, shape, strides, (void *)add4 );
*/
void stdlib_strided_HHHH_H( uint8_t *arrays[], int64_t *shape, int64_t *strides, void *fcn ) {
QuaternaryFcnUint16 *f = (QuaternaryFcnUint16 *)fcn;
STDLIB_QUATERNARY_LOOP_CLBK( uint16_t, uint16_t )
}
/**
* Applies a quaternary callback to strided input arrays.
*
* @param arrays array whose first four elements are pointers to strided input arrays and whose last element is a pointer to a strided output array
* @param shape array whose only element is the number of elements over which to iterate
* @param strides array containing strides (in bytes) for each strided array
* @param fcn callback
*
* @example
* #include "stdlib/strided/common/quaternary.h"
* #include <stdint.h>
*
* // Create underlying byte arrays:
* uint8_t x[] = { 0, 0, 0, 0, 0, 0 };
* uint8_t y[] = { 0, 0, 0, 0, 0, 0 };
* uint8_t z[] = { 0, 0, 0, 0, 0, 0 };
* uint8_t w[] = { 0, 0, 0, 0, 0, 0 };
* uint8_t out[] = { 0, 0, 0, 0, 0, 0 };
*
* // Define a pointer to an array containing pointers to strided arrays:
* uint8_t *arrays[] = { x, y, z, w, out };
*
* // Define the strides:
* int64_t strides[] = { 2, 2, 2, 2, 2 }; // 2 bytes per int16
*
* // Define the number of elements over which to iterate:
* int64_t shape[] = { 3 };
*
* // Define a callback:
* int16_t add4( int16_t x, int16_t y, int16_t z, int16_t w ) {
* return x + y + z + w;
* }
*
* // Apply the callback:
* stdlib_strided_hhhh_h( arrays, shape, strides, (void *)add4 );
*/
void stdlib_strided_hhhh_h( uint8_t *arrays[], int64_t *shape, int64_t *strides, void *fcn ) {
QuaternaryFcnInt16 *f = (QuaternaryFcnInt16 *)fcn;
STDLIB_QUATERNARY_LOOP_CLBK( int16_t, int16_t )
}
/**
* Applies a quaternary callback to strided input arrays.
*
* @param arrays array whose first four elements are pointers to strided input arrays and whose last element is a pointer to a strided output array
* @param shape array whose only element is the number of elements over which to iterate
* @param strides array containing strides (in bytes) for each strided array
* @param fcn callback
*
* @example
* #include "stdlib/strided/common/quaternary.h"
* #include <stdint.h>
*
* // Create underlying byte arrays:
* uint8_t x[] = { 0, 0, 0 };
* uint8_t y[] = { 0, 0, 0 };
* uint8_t z[] = { 0, 0, 0 };
* uint8_t w[] = { 0, 0, 0 };
* uint8_t out[] = { 0, 0, 0 };
*
* // Define a pointer to an array containing pointers to strided arrays:
* uint8_t *arrays[] = { x, y, z, w, out };
*
* // Define the strides:
* int64_t strides[] = { 1, 1, 1, 1, 1 }; // 1 byte per uint8
*
* // Define the number of elements over which to iterate:
* int64_t shape[] = { 3 };
*
* // Define a callback:
* uint8_t add4( uint8_t x, uint8_t y, uint8_t z, uint8_t w ) {
* return x + y + z + w;
* }
*
* // Apply the callback:
* stdlib_strided_BBBB_B( arrays, shape, strides, (void *)add4 );
*/
void stdlib_strided_BBBB_B( uint8_t *arrays[], int64_t *shape, int64_t *strides, void *fcn ) {
QuaternaryFcnUint8 *f = (QuaternaryFcnUint8 *)fcn;
STDLIB_QUATERNARY_LOOP_CLBK( uint8_t, uint8_t )
}
/**
* Applies a quaternary callback to strided input arrays.
*
* @param arrays array whose first four elements are pointers to strided input arrays and whose last element is a pointer to a strided output array
* @param shape array whose only element is the number of elements over which to iterate
* @param strides array containing strides (in bytes) for each strided array
* @param fcn callback
*
* @example
* #include "stdlib/strided/common/quaternary.h"
* #include <stdint.h>
*
* // Create underlying byte arrays:
* uint8_t x[] = { 0, 0, 0 };
* uint8_t y[] = { 0, 0, 0 };
* uint8_t z[] = { 0, 0, 0 };
* uint8_t w[] = { 0, 0, 0 };
* uint8_t out[] = { 0, 0, 0 };
*
* // Define a pointer to an array containing pointers to strided arrays:
* uint8_t *arrays[] = { x, y, z, w, out };
*
* // Define the strides:
* int64_t strides[] = { 1, 1, 1, 1, 1 }; // 1 byte per int8
*
* // Define the number of elements over which to iterate:
* int64_t shape[] = { 3 };
*
* // Define a callback:
* int8_t add4( int8_t x, int8_t y, int8_t z, int8_t w ) {
* return x + y + z + w;
* }
*
* // Apply the callback:
* stdlib_strided_bbbb_b( arrays, shape, strides, (void *)add4 );
*/
void stdlib_strided_bbbb_b( uint8_t *arrays[], int64_t *shape, int64_t *strides, void *fcn ) {
QuaternaryFcnInt8 *f = (QuaternaryFcnInt8 *)fcn;
STDLIB_QUATERNARY_LOOP_CLBK( int8_t, int8_t )
}