time-to-botec/js/node_modules/@stdlib/blas/ext/base/dsorthp/docs/repl.txt
NunoSempere b6addc7f05 feat: add the node modules
Necessary in order to clearly see the squiggle hotwiring.
2022-12-03 12:44:49 +00:00

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{{alias}}( N, order, x, stride )
Sorts a double-precision floating-point strided array using heapsort.
The `N` and `stride` parameters determine which elements in `x` are accessed
at runtime.
Indexing is relative to the first index. To introduce an offset, use typed
array views.
If `N <= 0` or `order == 0`, the function returns `x` unchanged.
The algorithm distinguishes between `-0` and `+0`. When sorted in increasing
order, `-0` is sorted before `+0`. When sorted in decreasing order, `-0` is
sorted after `+0`.
The algorithm sorts `NaN` values to the end. When sorted in increasing
order, `NaN` values are sorted last. When sorted in decreasing order, `NaN`
values are sorted first.
The algorithm has space complexity O(1) and time complexity O(N log2 N).
The algorithm is *unstable*, meaning that the algorithm may change the order
of strided array elements which are equal or equivalent (e.g., `NaN`
values).
The input strided array is sorted *in-place* (i.e., the input strided array
is *mutated*).
Parameters
----------
N: integer
Number of indexed elements.
order: number
Sort order. If `order < 0`, the function sorts `x` in decreasing order.
If `order > 0`, the function sorts `x` in increasing order.
x: Float64Array
Input array.
stride: integer
Index increment for `x`.
Returns
-------
x: Float64Array
Input array `x`.
Examples
--------
// Standard Usage:
> var x = new {{alias:@stdlib/array/float64}}( [ 1.0, -2.0, 3.0, -4.0 ] );
> {{alias}}( x.length, 1, x, 1 )
<Float64Array>[ -4.0, -2.0, 1.0, 3.0 ]
// Using `N` and `stride` parameters:
> x = new {{alias:@stdlib/array/float64}}( [ 1.0, -2.0, 3.0, -4.0 ] );
> var N = {{alias:@stdlib/math/base/special/floor}}( x.length / 2 );
> {{alias}}( N, -1, x, 2 )
<Float64Array>[ 3.0, -2.0, 1.0, -4.0 ]
// Using view offsets:
> var x0 = new {{alias:@stdlib/array/float64}}( [ 1.0, -2.0, 3.0, -4.0 ] );
> var x1 = new {{alias:@stdlib/array/float64}}( x0.buffer, x0.BYTES_PER_ELEMENT*1 );
> N = {{alias:@stdlib/math/base/special/floor}}( x0.length / 2 );
> {{alias}}( N, 1, x1, 2 )
<Float64Array>[ -4.0, 3.0, -2.0 ]
> x0
<Float64Array>[ 1.0, -4.0, 3.0, -2.0 ]
{{alias}}.ndarray( N, order, x, stride, offset )
Sorts a double-precision floating-point strided array using heapsort and
alternative indexing semantics.
While typed array views mandate a view offset based on the underlying
buffer, the `offset` parameter supports indexing semantics based on a
starting index.
Parameters
----------
N: integer
Number of indexed elements.
order: number
Sort order. If `order < 0`, the function sorts `x` in decreasing order.
If `order > 0`, the function sorts `x` in increasing order.
x: Float64Array
Input array.
stride: integer
Index increment for `x`.
offset: integer
Starting index of `x`.
Returns
-------
x: Float64Array
Input array `x`.
Examples
--------
// Standard Usage:
> var x = new {{alias:@stdlib/array/float64}}( [ 1.0, -2.0, 3.0, -4.0 ] );
> {{alias}}.ndarray( x.length, 1, x, 1, 0 )
<Float64Array>[ -4.0, -2.0, 1.0, 3.0 ]
// Using an index offset:
> x = new {{alias:@stdlib/array/float64}}( [ 1.0, -2.0, 3.0, -4.0 ] );
> var N = {{alias:@stdlib/math/base/special/floor}}( x.length / 2 );
> {{alias}}.ndarray( N, 1, x, 2, 1 )
<Float64Array>[ 1.0, -4.0, 3.0, -2.0 ]
See Also
--------