time-to-botec/js/node_modules/@stdlib/blas/ext/base/dssumors
NunoSempere b6addc7f05 feat: add the node modules
Necessary in order to clearly see the squiggle hotwiring.
2022-12-03 12:44:49 +00:00
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dssumors

Calculate the sum of single-precision floating-point strided array elements using ordinary recursive summation with extended accumulation and returning an extended precision result.

Usage

var dssumors = require( '@stdlib/blas/ext/base/dssumors' );

dssumors( N, x, stride )

Computes the sum of single-precision floating-point strided array elements using ordinary recursive summation with extended accumulation and returning an extended precision result.

var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );
var N = x.length;

var v = dssumors( N, x, 1 );
// returns 1.0

The function has the following parameters:

  • N: number of indexed elements.
  • x: input Float32Array.
  • stride: index increment for x.

The N and stride parameters determine which elements in x are accessed at runtime. For example, to compute the sum of every other element in x,

var Float32Array = require( '@stdlib/array/float32' );
var floor = require( '@stdlib/math/base/special/floor' );

var x = new Float32Array( [ 1.0, 2.0, 2.0, -7.0, -2.0, 3.0, 4.0, 2.0 ] );
var N = floor( x.length / 2 );

var v = dssumors( N, x, 2 );
// returns 5.0

Note that indexing is relative to the first index. To introduce an offset, use typed array views.

var Float32Array = require( '@stdlib/array/float32' );
var floor = require( '@stdlib/math/base/special/floor' );

var x0 = new Float32Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element

var N = floor( x0.length / 2 );

var v = dssumors( N, x1, 2 );
// returns 5.0

dssumors.ndarray( N, x, stride, offset )

Computes the sum of single-precision floating-point strided array elements using ordinary recursive summation with extended accumulation and alternative indexing semantics and returning an extended precision result.

var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );
var N = x.length;

var v = dssumors.ndarray( N, x, 1, 0 );
// returns 1.0

The function has the following additional parameters:

  • offset: starting index for x.

While typed array views mandate a view offset based on the underlying buffer, the offset parameter supports indexing semantics based on a starting index. For example, to calculate the sum of every other value in x starting from the second value

var Float32Array = require( '@stdlib/array/float32' );
var floor = require( '@stdlib/math/base/special/floor' );

var x = new Float32Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var N = floor( x.length / 2 );

var v = dssumors.ndarray( N, x, 2, 1 );
// returns 5.0

Notes

  • If N <= 0, both functions return 0.0.
  • Accumulated intermediate values are stored as double-precision floating-point numbers.

Examples

var randu = require( '@stdlib/random/base/randu' );
var round = require( '@stdlib/math/base/special/round' );
var Float32Array = require( '@stdlib/array/float32' );
var dssumors = require( '@stdlib/blas/ext/base/dssumors' );

var x;
var i;

x = new Float32Array( 10 );
for ( i = 0; i < x.length; i++ ) {
    x[ i ] = round( randu()*100.0 );
}
console.log( x );

var v = dssumors( x.length, x, 1 );
console.log( v );