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README.md |
Waterfall
Execute functions in series, passing the results of one function as arguments to the next function.
Usage
var waterfall = require( '@stdlib/utils/async/series-waterfall' );
waterfall( fcns, clbk[, thisArg] )
Executes functions
in series, passing the results of one function
as arguments to the next function
.
function foo( next ) {
next( null, 'beep' );
}
function bar( str, next ) {
console.log( str );
// => 'beep'
next();
}
function done( error ) {
if ( error ) {
throw error;
}
}
var fcns = [ foo, bar ];
waterfall( fcns, done );
To set the this
context for all functions
in the provided function array, provide a thisArg
.
function foo( next ) {
this.idx = 0;
next( null, 'beep' );
}
function bar( str, next ) {
this.idx += 1;
console.log( str );
// => 'beep'
next();
}
function done( error ) {
if ( error ) {
throw error;
}
console.log( ctx.idx );
// => 1
}
var ctx = {};
var fcns = [ foo, bar ];
waterfall( fcns, done, ctx );
waterfall.factory( fcns, done[, thisArg] )
Returns a reusable waterfall function
.
function foo( next ) {
next( null, 'beep' );
}
function bar( str, next ) {
console.log( str );
// => 'beep'
next();
}
function done( error ) {
if ( error ) {
throw error;
}
}
var fcns = [ foo, bar ];
var run = waterfall.factory( fcns, done );
run();
run();
run();
Notes
- The last argument applied to each waterfall
function
is a callback. The callback should be invoked upon a seriesfunction
completion. The first argument is reserved as anerror
argument (which can benull
). Any results which should be passed to the nextfunction
in the series should be provided beginning with the second argument. - If any
function
calls the provided callback with a truthyerror
argument, the waterfall suspends execution and immediately calls thedone
callback for subsequenterror
handling. - This implementation does not guarantee that execution is asynchronous. To do so, wrap the
done
callback in afunction
which either executes at the end of the current stack (e.g.,nextTick
) or during a subsequent turn of the event loop (e.g.,setImmediate
,setTimeout
).
Examples
var replace = require( '@stdlib/string/replace' );
var waterfall = require( '@stdlib/utils/async/series-waterfall' );
function foo( next ) {
next( null, 'beep' );
}
function bar( str, next ) {
console.log( str );
next( null, replace( str, 'e', 'o' ) );
}
function fun( str, next ) {
console.log( str );
next();
}
function done( error ) {
if ( error ) {
throw error;
}
console.log( 'done' );
}
var fcns = [ foo, bar, fun ];
waterfall( fcns, done );