'use strict'; function int_compare(x, y) { if (x < y) { return -1; } else if (x === y) { return 0; } else { return 1; } } function bool_compare(x, y) { if (x) { if (y) { return 0; } else { return 1; } } else if (y) { return -1; } else { return 0; } } function float_compare(x, y) { if (x === y) { return 0; } else if (x < y) { return -1; } else if (x > y || x === x) { return 1; } else if (y === y) { return -1; } else { return 0; } } function string_compare(s1, s2) { if (s1 === s2) { return 0; } else if (s1 < s2) { return -1; } else { return 1; } } function bool_min(x, y) { if (x) { return y; } else { return x; } } function int_min(x, y) { if (x < y) { return x; } else { return y; } } function float_min(x, y) { if (x < y) { return x; } else { return y; } } function string_min(x, y) { if (x < y) { return x; } else { return y; } } function bool_max(x, y) { if (x) { return x; } else { return y; } } function int_max(x, y) { if (x > y) { return x; } else { return y; } } function float_max(x, y) { if (x > y) { return x; } else { return y; } } function string_max(x, y) { if (x > y) { return x; } else { return y; } } function i64_eq(x, y) { if (x[1] === y[1]) { return x[0] === y[0]; } else { return false; } } function i64_ge(param, param$1) { var other_hi = param$1[0]; var hi = param[0]; if (hi > other_hi) { return true; } else if (hi < other_hi) { return false; } else { return param[1] >= param$1[1]; } } function i64_neq(x, y) { return !i64_eq(x, y); } function i64_lt(x, y) { return !i64_ge(x, y); } function i64_gt(x, y) { if (x[0] > y[0]) { return true; } else if (x[0] < y[0]) { return false; } else { return x[1] > y[1]; } } function i64_le(x, y) { return !i64_gt(x, y); } function i64_min(x, y) { if (i64_ge(x, y)) { return y; } else { return x; } } function i64_max(x, y) { if (i64_gt(x, y)) { return x; } else { return y; } } exports.int_compare = int_compare; exports.bool_compare = bool_compare; exports.float_compare = float_compare; exports.string_compare = string_compare; exports.bool_min = bool_min; exports.int_min = int_min; exports.float_min = float_min; exports.string_min = string_min; exports.bool_max = bool_max; exports.int_max = int_max; exports.float_max = float_max; exports.string_max = string_max; exports.i64_eq = i64_eq; exports.i64_neq = i64_neq; exports.i64_lt = i64_lt; exports.i64_gt = i64_gt; exports.i64_le = i64_le; exports.i64_ge = i64_ge; exports.i64_min = i64_min; exports.i64_max = i64_max; /* No side effect */