# sswap > Interchange two single-precision floating-point vectors.
## Usage ```javascript var sswap = require( '@stdlib/blas/base/sswap' ); ``` #### sswap( N, x, strideX, y, strideY ) Interchanges vectors `x` and `y`. ```javascript var Float32Array = require( '@stdlib/array/float32' ); var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] ); var y = new Float32Array( [ 6.0, 7.0, 8.0, 9.0, 10.0 ] ); sswap( x.length, x, 1, y, 1 ); // x => [ 6.0, 7.0, 8.0, 9.0, 10.0 ] // y => [ 1.0, 2.0, 3.0, 4.0, 5.0 ] ``` The function has the following parameters: - **N**: number of values to swap. - **x**: first input [`Float32Array`][mdn-float32array]. - **strideX**: index increment for `x`. - **y**: second input [`Float32Array`][mdn-float32array]. - **strideY**: index increment for `y`. The `N` and `stride` parameters determine how values from `x` and `y` are accessed at runtime. For example, to swap in reverse order every other value in `x` with the first `N` elements of `y`, ```javascript var Float32Array = require( '@stdlib/array/float32' ); var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] ); var y = new Float32Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] ); sswap( 3, x, -2, y, 1 ); // x => [ 9.0, 2.0, 8.0, 4.0, 7.0, 6.0 ] // y => [ 5.0, 3.0, 1.0, 10.0, 11.0, 12.0 ] ``` Note that indexing is relative to the first index. To introduce an offset, use [`typed array`][mdn-typed-array] views. ```javascript var Float32Array = require( '@stdlib/array/float32' ); // Initial arrays... var x0 = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] ); var y0 = new Float32Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] ); // Create offset views... var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element var y1 = new Float32Array( y0.buffer, y0.BYTES_PER_ELEMENT*3 ); // start at 4th element // Swap in reverse order every other value from `x1` with `y1`... sswap( 3, x1, -2, y1, 1 ); // x0 => [ 1.0, 12.0, 3.0, 11.0, 5.0, 10.0 ] // y0 => [ 7.0, 8.0, 9.0, 6.0, 4.0, 2.0 ] ``` #### sswap.ndarray( N, x, strideX, offsetX, y, strideY, offsetY ) Interchanges vectors `x` and `y` using alternative indexing semantics. ```javascript var Float32Array = require( '@stdlib/array/float32' ); var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] ); var y = new Float32Array( [ 6.0, 7.0, 8.0, 9.0, 10.0 ] ); sswap.ndarray( x.length, x, 1, 0, y, 1, 0 ); // x => [ 6.0, 7.0, 8.0, 9.0, 10.0 ] // y => [ 1.0, 2.0, 3.0, 4.0, 5.0 ] ``` The function has the following additional parameters: - **offsetX**: starting index for `x`. - **offsetY**: starting index for `y`. While [`typed array`][mdn-typed-array] views mandate a view offset based on the underlying `buffer`, the `offsetX` and `offsetY` parameters support indexing semantics based on starting indices. For example, to swap every other value in `x` starting from the second value with the last `N` elements in `y` where `x[i] = y[n]`, `x[i+2] = y[n-1]`,..., ```javascript var Float32Array = require( '@stdlib/array/float32' ); var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] ); var y = new Float32Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] ); sswap.ndarray( 3, x, 2, 1, y, -1, y.length-1 ); // x => [ 1.0, 12.0, 3.0, 11.0, 5.0, 10.0 ] // y => [ 7.0, 8.0, 9.0, 6.0, 4.0, 2.0 ] ```
## Notes - If `N <= 0`, both functions leave `x` and `y` unchanged. - `sswap()` corresponds to the [BLAS][blas] level 1 function [`sswap`][sswap].
## Examples ```javascript var randu = require( '@stdlib/random/base/randu' ); var round = require( '@stdlib/math/base/special/round' ); var Float32Array = require( '@stdlib/array/float32' ); var sswap = require( '@stdlib/blas/base/sswap' ); var x; var y; var i; x = new Float32Array( 10 ); y = new Float32Array( 10 ); for ( i = 0; i < x.length; i++ ) { x[ i ] = round( randu()*500.0 ); y[ i ] = round( randu()*255.0 ); } console.log( x ); console.log( y ); // Swap elements in `x` and `y` starting from the end of `y`: sswap( x.length, x, 1, y, -1 ); console.log( x ); console.log( y ); ```