# Square Root > Compute the principal [square root][square-root] of a single-precision floating-point number.
The principal [square root][square-root] is defined as
Principal square root
## Usage ```javascript var sqrtf = require( '@stdlib/math/base/special/sqrtf' ); ``` #### sqrtf( x ) Computes the principal [square root][square-root] of a single-precision floating-point number. ```javascript var v = sqrtf( 4.0 ); // returns 2.0 v = sqrtf( 9.0 ); // returns 3.0 v = sqrtf( 0.0 ); // returns 0.0 v = sqrtf( NaN ); // returns NaN ``` For negative numbers, the principal [square root][square-root] is **not** defined. ```javascript var v = sqrtf( -4.0 ); // returns NaN ```
## Examples ```javascript var randu = require( '@stdlib/random/base/randu' ); var round = require( '@stdlib/math/base/special/round' ); var sqrtf = require( '@stdlib/math/base/special/sqrtf' ); var x; var i; for ( i = 0; i < 100; i++ ) { x = round( randu() * 100.0 ); console.log( 'sqrt(%d) = %d', x, sqrtf( x ) ); } ```
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## C APIs
### Usage ```c #include "stdlib/math/base/special/sqrtf.h" ``` #### stdlib_base_sqrtf( x ) Computes the principal [square root][square-root] of a single-precision floating-point number. ```c float y = stdlib_base_sqrtf( 9.0f ); // returns 3.0f ``` The function accepts the following arguments: - **x**: `[in] float` input value. ```c float stdlib_base_sqrtf( const float x ); ```
### Examples ```c #include "stdlib/math/base/special/sqrtf.h" #include int main() { float x[] = { 3.14f, 9.0f, 0.0f, 0.0f/0.0f }; float y; int i; for ( i = 0; i < 4; i++ ) { y = stdlib_base_sqrtf( x[ i ] ); printf( "sqrt(%f) = %f\n", x[ i ], y ); } } ```