{{alias}}( N, alpha, x, stride ) Multiplies a single-precision floating-point vector `x` by a constant `alpha`. The `N` and `stride` parameters determine which elements in `x` are accessed at runtime. Indexing is relative to the first index. To introduce an offset, use typed array views. If `N <= 0` or `stride <= 0`, the function returns `x` unchanged. Parameters ---------- N: integer Number of indexed elements. alpha: number Constant. x: Float32Array Input array. stride: integer Index increment for `x`. Returns ------- x: Float32Array Input array `x`. Examples -------- // Standard Usage: > var x = new {{alias:@stdlib/array/float32}}( [ -2.0, 1.0, 3.0, -5.0, 4.0, -1.0, -3.0 ] ); > var alpha = 5.0; > {{alias}}( x.length, alpha, x, 1 ) [ -10.0, 5.0, 15.0, -25.0, 20.0, -5.0, -15.0 ] // Using `N` and `stride` parameters: > x = new {{alias:@stdlib/array/float32}}( [ -2.0, 1.0, 3.0, -5.0, 4.0, -1.0, -3.0 ] ); > var N = {{alias:@stdlib/math/base/special/floor}}( x.length / 2 ); > alpha = 5.0; > var stride = 2; > {{alias}}( N, alpha, x, stride ) [ -10.0, 1.0, 15.0, -5.0, 20.0, -1.0, -3.0 ] // Using view offsets: > var x0 = new {{alias:@stdlib/array/float32}}( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] ); > var x1 = new {{alias:@stdlib/array/float32}}( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); > N = {{alias:@stdlib/math/base/special/floor}}( x0.length / 2 ); > alpha = 5.0; > stride = 2; > {{alias}}( N, alpha, x1, stride ) [ -10.0, 3.0, -20.0, 5.0, -30.0 ] > x0 [ 1.0, -10.0, 3.0, -20.0, 5.0, -30.0 ] {{alias}}.ndarray( N, alpha, x, stride, offset ) Multiplies a single-precision floating-point vector `x` by a constant `alpha` using alternative indexing semantics. While typed array views mandate a view offset based on the underlying buffer, the `offset` parameter supports indexing semantics based on a starting index. Parameters ---------- N: integer Number of indexed elements. alpha: number Constant. x: Float32Array Input array. stride: integer Index increment for `x`. offset: integer Starting index of `x`. Returns ------- x: Float32Array Input array `x`. Examples -------- // Standard Usage: > var x = new {{alias:@stdlib/array/float32}}( [ -2.0, 1.0, 3.0, -5.0, 4.0, -1.0, -3.0 ] ); > var alpha = 5.0; > {{alias}}.ndarray( x.length, alpha, x, 1, 0 ) [ -10.0, 5.0, 15.0, -25.0, 20.0, -5.0, -15.0 ] // Using an index offset: > x = new {{alias:@stdlib/array/float32}}( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] ); > var N = {{alias:@stdlib/math/base/special/floor}}( x.length / 2 ); > alpha = 5.0; > var stride = 2; > {{alias}}.ndarray( N, alpha, x, stride, 1 ) [ 1.0, -10.0, 3.0, -20.0, 5.0, -30.0 ] See Also --------