# mapKeysAsync
> Map keys from one object to a new object having the same values.
## Usage
```javascript
var mapKeysAsync = require( '@stdlib/utils/async/map-keys' );
```
#### mapKeysAsync( obj, \[options,] transform, done )
Map keys from one `object` to a new `object` having the same values.
```javascript
function transform( key, next ) {
setTimeout( onTimeout, 0 );
function onTimeout() {
next( null, key+':beep' );
}
}
function done( error, out ) {
if ( error ) {
throw error;
}
console.log( out );
// => { 'a:beep': 1, 'b:beep': 2 }
}
var obj = {
'a': 1,
'b': 2
};
mapKeysAsync( obj, transform, done );
```
The `next` callback accepts two arguments: `error` and `key`. The second argument to the `next` callback is the transformed property name. If a `transform` function calls the `next` callback with a truthy error argument, the function stops processing any additional own properties and calls the `done` callback for error processing.
```javascript
function transform( key, value, next ) {
setTimeout( onTimeout, value );
function onTimeout() {
if ( value === 1 ) {
return next( new Error( 'boop' ) );
}
next( null, key+':beep' );
}
}
function done( error ) {
if ( error ) {
console.error( error.message );
// => 'boop'
}
}
var obj = {
'a': 1,
'b': 2
};
mapKeysAsync( obj, transform, done );
```
The function accepts the following `options`:
- `limit`: the maximum number of pending invocations at any one time. Default: `infinity`.
- `series`: `boolean` indicating whether to sequentially invoke the `transform` function for each own property. If `true`, the function sets `options.limit=1`. Default: `false`.
- `thisArg`: the execution context for `fcn`.
By default, all properties are processed concurrently, which means that the function does **not** guarantee completion order. To process each property sequentially, set the `series` option to `true`.
```javascript
function transform( key, value, next ) {
setTimeout( onTimeout, value );
function onTimeout() {
next( null, key+':beep' );
}
}
function done( error, out ) {
if ( error ) {
throw error;
}
console.log( out );
// => { 'a:beep': 1, 'b:beep': 2 }
}
var obj = {
'a': 1,
'b': 2
};
var opts = {
'series': true
};
mapKeysAsync( obj, opts, transform, done );
```
To limit the maximum number of pending function invocations, set the `limit` option.
```javascript
function transform( key, value, next ) {
setTimeout( onTimeout, value );
function onTimeout() {
next( null, key+':beep' );
}
}
function done( error, out ) {
if ( error ) {
throw error;
}
console.log( out );
// => { 'a:beep': 1, 'b:beep': 2, 'c:beep': 3 }
}
var obj = {
'a': 1,
'b': 2,
'c': 3
};
var opts = {
'limit': 2
};
mapKeysAsync( obj, opts, transform, done );
```
To set the execution context of the `transform` function, set the `thisArg` option.
```javascript
function transform( key, value, next ) {
this.count += 1;
setTimeout( onTimeout, value );
function onTimeout() {
next( null, key+':beep' );
}
}
var obj = {
'a': 1,
'b': 2,
'c': 3
};
var context = {
'count': 0
};
var opts = {
'thisArg': context
};
mapKeysAsync( obj, opts, transform, done );
function done( error, out ) {
if ( error ) {
throw error;
}
console.log( out );
// => { 'a:beep': 1, 'b:beep': 2, 'c:beep': 3 }
console.log( context.count );
// => 3
}
```
When invoked, the `transform` function is provided a maximum of four arguments:
- `key`: object key.
- `value`: object value corresponding to `key`.
- `obj`: source object.
- `next`: a callback which should be called once the `transform` function has finished processing a property.
The actual number of provided arguments depends on function `length`. If the `transform` function accepts two arguments, the `transform` function is provided `key` and `next`. If the `transform` function accepts three arguments, the `transform` function is provided `key`, `value`, and `next`. For every other `transform` function signature, the `transform` function is provided all four arguments.
```javascript
function transform( key, value, obj, next ) {
console.log( 'obj: %s. %s: %d', JSON.stringify( obj ), key, value );
setTimeout( onTimeout, value );
function onTimeout() {
next( null, key+':'+value );
}
}
function done( error, out ) {
if ( error ) {
throw error;
}
console.log( out );
}
var obj = {
'a': 1,
'b': 2
};
mapKeysAsync( obj, transform, done );
/* => e.g.,
obj: {"a": 1, "b": 2}. a: 1
obj: {"a": 1, "b": 2}. b: 2
{ 'a:1': 1, 'b:2': 2 }
*/
```
#### mapKeysAsync.factory( \[options,] transform )
Returns a `function` which invokes a `transform` function once for each own property.
```javascript
function transform( key, value, next ) {
setTimeout( onTimeout, value );
function onTimeout() {
next( null, key+':beep' );
}
}
function done( error, out ) {
if ( error ) {
throw error;
}
console.log( out );
}
var f = mapKeysAsync.factory( transform );
var obj1 = {
'a': 1,
'b': 2
};
f( obj1, done );
// => { 'a:beep': 1, 'b:beep': 2 }
var obj2 = {
'c': 3,
'd': 4
};
f( obj2, done );
// => { 'c:beep': 3, 'd:beep': 4 }
```
The function accepts the same `options` as `mapKeysAsync()`.
## Notes
- If a provided function calls the `next` callback with a truthy `error` argument, the function suspends execution and immediately calls the `done` callback for subsequent `error` handling.
- If provided an empty `object`, the function calls the `done` callback with an empty `object`.
- Key iteration order is **not** guaranteed, as `object` key enumeration is not specified according to the [ECMAScript specification][ecma-262]. In practice, however, most engines use insertion order to sort an `object`'s keys, thus allowing for iteration order.
- Key insertion order is **not** guaranteed.
- The value returned by a `transform` function should be a value which can be serialized as an `object` key.
- The function only maps **own** properties. Hence, the function does **not** map inherited properties.
- The function **shallow** copies key values.
- **Neither** `mapKeysAsync` nor the function returned by the `factory` method **guarantee** asynchronous execution. To guarantee asynchrony, wrap the `done` callback in a function which either executes at the end of the current stack (e.g., `nextTick`) or during a subsequent turn of the event loop (e.g., `setImmediate`, `setTimeout`).
## Examples
```javascript
var resolve = require( 'path' ).resolve;
var readFile = require( '@stdlib/fs/read-file' );
var mapKeysAsync = require( '@stdlib/utils/async/map-keys' );
var files = {
'file1': resolve( __dirname, 'package.json' ),
'file2': resolve( __dirname, 'README.md' )
};
function read( key, value, next ) {
var opts = {
'encoding': 'utf8'
};
readFile( value, opts, onFile );
function onFile( error ) {
if ( error ) {
return next( error, key+':unreadable' );
}
next( null, key+':readable' );
}
}
function done( error, out ) {
if ( error ) {
throw error;
}
console.log( out );
}
mapKeysAsync( files, read, done );
```
[ecma-262]: http://www.ecma-international.org/ecma-262/5.1/#sec-12.6.4