{{alias}}( arrays, shape, strides, fcn ) Applies a unary callback to elements in a strided input array and assigns results to elements in a strided output array. The `shape` and `strides` parameters determine which elements in the strided input and output arrays are accessed at runtime. Indexing is relative to the first index. To introduce an offset, use typed array views. Parameters ---------- arrays: ArrayLikeObject Array-like object containing one strided input array and one strided output array. shape: ArrayLikeObject Array-like object containing a single element, the number of indexed elements. strides: ArrayLikeObject Array-like object containing the stride lengths for the strided input and output arrays. fcn: Function Unary callback. Examples -------- > var x = new {{alias:@stdlib/array/float64}}( [ -1.0, -2.0, -3.0, -4.0 ] ); > var y = new {{alias:@stdlib/array/float64}}( [ 0.0, 0.0, 0.0, 0.0 ] ); > var shape = [ x.length ]; > var strides = [ 1, 1 ]; > {{alias}}( [ x, y ], shape, strides, {{alias:@stdlib/math/base/special/abs}} ); > y [ 1.0, 2.0, 3.0, 4.0 ] {{alias}}.ndarray( arrays, shape, strides, offsets, fcn ) Applies a unary callback to elements in a strided input array and assigns results to elements in a strided output array using alternative indexing semantics. While typed array views mandate a view offset based on the underlying buffer, the `offsets` parameter supports indexing semantics based on starting indices. Parameters ---------- arrays: ArrayLikeObject Array-like object containing one strided input array and one strided output array. shape: ArrayLikeObject Array-like object containing a single element, the number of indexed elements. strides: ArrayLikeObject Array-like object containing the stride lengths for the strided input and output arrays. offsets: ArrayLikeObject Array-like object containing the starting indices (i.e., index offsets) for the strided input and output arrays. fcn: Function Unary callback. Examples -------- > var x = new {{alias:@stdlib/array/float64}}( [ -1.0, -2.0, -3.0, -4.0 ] ); > var y = new {{alias:@stdlib/array/float64}}( [ 0.0, 0.0, 0.0, 0.0 ] ); > var shape = [ x.length ]; > var strides = [ 1, 1 ]; > var offsets = [ 0, 0 ]; > {{alias}}.ndarray( [ x, y ], shape, strides, offsets, {{alias:@stdlib/math/base/special/abs}} ); > y [ 1.0, 2.0, 3.0, 4.0 ] See Also --------