# Truncate > Round a single-precision floating-point number toward zero.
## Usage ```javascript var truncf = require( '@stdlib/math/base/special/truncf' ); ``` #### truncf( x ) Rounds a single-precision floating-point number toward zero. ```javascript var v = truncf( -4.2 ); // returns -4.0 v = truncf( 9.99999 ); // returns 9.0 v = truncf( 0.0 ); // returns 0.0 v = truncf( -0.0 ); // returns -0.0 v = truncf( NaN ); // returns NaN v = truncf( Infinity ); // returns Infinity v = truncf( -Infinity ); // returns -Infinity ```
## Examples ```javascript var randu = require( '@stdlib/random/base/randu' ); var truncf = require( '@stdlib/math/base/special/truncf' ); var x; var i; for ( i = 0; i < 100; i++ ) { x = (randu()*100.0) - 50.0; console.log( 'trunc(%d) = %d', x, truncf( x ) ); } ```
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## C APIs
### Usage ```c #include "stdlib/math/base/special/truncf.h" ``` #### stdlib_base_truncf( x ) Rounds a single-precision floating-point number toward zero. ```c float y = stdlib_base_truncf( 3.5f ); // returns 3.0f ``` The function accepts the following arguments: - **x**: `[in] float` input value. ```c float stdlib_base_truncf( const float x ); ```
### Examples ```c #include "stdlib/math/base/special/truncf.h" #include int main() { float x[] = { 3.14f, -3.14f, 0.0f, 0.0f/0.0f }; float y; int i; for ( i = 0; i < 4; i++ ) { y = stdlib_base_truncf( x[ i ] ); printf( "trunc(%f) = %f\n", x[ i ], y ); } } ```