# pdifff > Return the positive difference between `x` and `y`.
## Usage ```javascript var pdifff = require( '@stdlib/math/base/special/pdifff' ); ``` #### pdifff( x, y ) Returns the positive difference between `x` and `y` if `x < y`; otherwise, returns `0`. ```javascript var v = pdifff( 4.15, 3.15 ); // returns 1.0 v = pdifff( 3.14, 4.2 ); // returns +0.0 v = pdifff( -0.0, +0.0 ); // returns +0.0 ``` If any argument is `NaN`, the function returns `NaN`. ```javascript var v = pdifff( 4.2, NaN ); // returns NaN v = pdifff( NaN, 3.14 ); // returns NaN v = pdifff( NaN, NaN ); // returns NaN ```
## Notes - This function is the equivalent of [`fdimf`][fdim] in the C/C++ standard library.
## Examples ```javascript var minstd = require( '@stdlib/random/base/minstd-shuffle' ); var pdifff = require( '@stdlib/math/base/special/pdifff' ); var x; var y; var v; var i; for ( i = 0; i < 100; i++ ) { x = minstd(); y = minstd(); v = pdifff( x, y ); console.log( 'pdifff(%d,%d) = %d', x, y, v ); } ```
* * *
## C APIs
### Usage ```c #include "stdlib/math/base/special/pdifff.h ``` #### stdlib_base_pdifff( x, y ) Returns the positive difference between `x` and `y` (single-precision). ```c float v = stdlib_base_pdifff( 4.0f, 3.0f ); // returns 1.0f ``` The function accepts the following arguments: - **x**: `[in] float` input value. - **y**: `[in] float` input value. ```c float stdlib_base_pdifff( const float x, const float y ); ```
### Examples ```c #include "stdlib/math/base/special/pdifff.h" #include int main() { float x[] = { 3.0f, 4.0f, 6.0f, 5.0f }; float y; int i; for ( i = 0; i < 4; i += 2 ) { y = stdlib_base_pdifff( x[ i ], x[ i+1 ] ); printf( "pdifff(%f, %f) = %f\n", x[ i ], x[ i+1 ], y ); } } ```