# Absolute Value > Compute the [absolute value][absolute-value] of a single-precision floating-point number.
The [absolute value][absolute-value] is defined as
Absolute value
## Usage ```javascript var absf = require( '@stdlib/math/base/special/absf' ); ``` #### absf( x ) Computes the [absolute value][absolute-value] of a single-precision floating-point number. ```javascript var v = absf( -1.0 ); // returns 1.0 v = absf( 2.0 ); // returns 2.0 v = absf( 0.0 ); // returns 0.0 v = absf( -0.0 ); // returns 0.0 v = absf( NaN ); // returns NaN ```
## Examples ```javascript var randu = require( '@stdlib/random/base/randu' ); var round = require( '@stdlib/math/base/special/round' ); var absf = require( '@stdlib/math/base/special/absf' ); var rand; var i; for ( i = 0; i < 100; i++ ) { rand = round( randu() * 100.0 ) - 50.0; console.log( 'absf(%d) = %d', rand, absf( rand ) ); } ```
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## C APIs
### Usage ```c #include "stdlib/math/base/special/absf.h" ``` #### stdlib_base_absf( x ) Computes the squared absolute value of a single-precision floating-point number. ```c float y = stdlib_base_absf( -5.0f ); // returns 5.0f ``` The function accepts the following arguments: - **x**: `[in] float` input value. ```c float stdlib_base_absf( const float x ); ```
### Examples ```c #include "stdlib/math/base/special/absf.h" #include int main() { float x[] = { 3.14f, -3.14f, 0.0f, 0.0f/0.0f }; float y; int i; for ( i = 0; i < 4; i++ ) { y = stdlib_base_absf( x[ i ] ); printf( "|%f| = %f\n", x[ i ], y ); } } ```