/** * @license Apache-2.0 * * Copyright (c) 2020 The Stdlib Authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ 'use strict'; // VARIABLES // var M = 3; // MAIN // /** * Interchanges two single-precision floating-point vectors. * * @param {PositiveInteger} N - number of values to swap * @param {Float32Array} x - first input array * @param {integer} strideX - `x` stride length * @param {Float32Array} y - second input array * @param {integer} strideY - `y` stride length * @returns {Float32Array} `y` * * @example * var Float32Array = require( '@stdlib/array/float32' ); * * var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] ); * var y = new Float32Array( [ 6.0, 7.0, 8.0, 9.0, 10.0 ] ); * * sswap( x.length, x, 1, y, 1 ); * // x => [ 6.0, 7.0, 8.0, 9.0, 10.0 ] * // y => [ 1.0, 2.0, 3.0, 4.0, 5.0 ] */ function sswap( N, x, strideX, y, strideY ) { var tmp; var ix; var iy; var m; var i; var j; if ( N <= 0 ) { return y; } // Use unrolled loops if both strides are equal to `1`... if ( strideX === 1 && strideY === 1 ) { m = N % M; // If we have a remainder, run a clean-up loop... if ( m > 0 ) { for ( i = 0; i < m; i++ ) { tmp = x[ i ]; x[ i ] = y[ i ]; y[ i ] = tmp; } } if ( N < M ) { return y; } for ( i = m; i < N; i += M ) { tmp = x[ i ]; x[ i ] = y[ i ]; y[ i ] = tmp; j = i + 1; tmp = x[ j ]; x[ j ] = y[ j ]; y[ j ] = tmp; j += 1; tmp = x[ j ]; x[ j ] = y[ j ]; y[ j ] = tmp; } return y; } if ( strideX < 0 ) { ix = (1-N) * strideX; } else { ix = 0; } if ( strideY < 0 ) { iy = (1-N) * strideY; } else { iy = 0; } for ( i = 0; i < N; i++ ) { tmp = x[ ix ]; x[ ix ] = y[ iy ]; y[ iy ] = tmp; ix += strideX; iy += strideY; } return y; } // EXPORTS // module.exports = sswap;