# Max Safe Integer > Maximum safe [half-precision floating-point][half-precision-floating-point-format] integer.
## Usage ```javascript var FLOAT16_MAX_SAFE_INTEGER = require( '@stdlib/constants/float16/max-safe-integer' ); ``` #### FLOAT16_MAX_SAFE_INTEGER The maximum [safe][safe-integers] [half-precision floating-point][half-precision-floating-point-format] integer. ```javascript var bool = ( FLOAT16_MAX_SAFE_INTEGER === 2047 ); // returns true ```
## Examples ```javascript var randu = require( '@stdlib/random/base/randu' ); var round = require( '@stdlib/math/base/special/round' ); var pow = require( '@stdlib/math/base/special/pow' ); var FLOAT16_MAX_SAFE_INTEGER = require( '@stdlib/constants/float16/max-safe-integer' ); var max; var x; var i; max = pow( 2.0, 13 ); for ( i = 0; i < 100; i++ ) { x = round( randu() * max ); if ( x > FLOAT16_MAX_SAFE_INTEGER ) { console.log( 'Unsafe: %d', x ); } else { console.log( 'Safe: %d', x ); } } ```