# Round
> Round a complex number to the nearest integer.
## Usage
```javascript
var cround = require( '@stdlib/math/base/special/cround' );
```
#### cround( \[out,] re, im )
Rounds a `complex` number comprised of a **real** component `re` and an **imaginary** component `im` to the nearest integer.
```javascript
var v = cround( -4.2, 5.5 );
// returns [ -4.0, 6.0 ]
v = cround( 9.99999, 0.1 );
// returns [ 10.0, 0.0 ]
v = cround( 0.0, 0.0 );
// returns [ 0.0, 0.0 ]
v = cround( NaN, NaN );
// returns [ NaN, NaN ]
```
By default, the function returns real and imaginary components as a two-element `array`. To avoid unnecessary memory allocation, the function supports providing an output (destination) object.
```javascript
var Float64Array = require( '@stdlib/array/float64' );
var out = new Float64Array( 2 );
var v = cround( out, -4.2, 5.5 );
// returns [ -4.0, 6.0 ]
var bool = ( v === out );
// returns true
```
## Examples
```javascript
var Complex128 = require( '@stdlib/complex/float64' );
var randu = require( '@stdlib/random/base/randu' );
var real = require( '@stdlib/complex/real' );
var imag = require( '@stdlib/complex/imag' );
var cround = require( '@stdlib/math/base/special/cround' );
var re;
var im;
var z;
var o;
var w;
var i;
for ( i = 0; i < 100; i++ ) {
re = ( randu()*100.0 ) - 50.0;
im = ( randu()*100.0 ) - 50.0;
z = new Complex128( re, im );
o = cround( real(z), imag(z) );
w = new Complex128( o[ 0 ], o[ 1 ] );
console.log( 'round(%s) = %s', z.toString(), w.toString() );
}
```