# isMethodIn
> Test if an object has a specified method name, either own or inherited.
## Usage
```javascript
var isMethodIn = require( '@stdlib/assert/is-method-in' );
```
#### isMethodIn( value, property )
Returns a `boolean` indicating if a `value` has a specified method name, either own or inherited.
```javascript
var value = {
'beep': 'boop'
};
var bool = isMethodIn( value, 'toString' );
// returns true
bool = isMethodIn( value, 'beep' );
// returns false
bool = isMethodIn( value, 'bap' );
// returns false
```
## Notes
- The function does **not** throw when provided `null` or `undefined`. Instead, the function returns `false`.
```javascript
var bool = isMethodIn( null, 'toString' );
// returns false
bool = isMethodIn( void 0, 'toString' );
// returns false
```
- Value arguments other than `null` or `undefined` are coerced to `objects`.
```javascript
var bool = isMethodIn( 'beep', 'toString' );
// returns true
```
- Non-symbol property arguments are coerced to `strings`.
```javascript
function noop() {
// Example function...
}
var value = {
'null': noop
};
var bool = isMethodIn( value, null );
// returns true
value = {
'[object Object]': noop
};
bool = isMethodIn( value, {} );
// returns true
```
## Examples
```javascript
var isMethodIn = require( '@stdlib/assert/is-method-in' );
var bool = isMethodIn( {}, 'toString' );
// returns true
bool = isMethodIn( { 'a': 'b' }, 'a' );
// returns false
bool = isMethodIn( { 'a': 'b' }, 'c' );
// returns false
bool = isMethodIn( { 'a': 'b' }, null );
// returns false
bool = isMethodIn( null, 'a' );
// returns false
bool = isMethodIn( void 0, 'a' );
// returns false
bool = isMethodIn( { 'null': isMethodIn }, null );
// returns true
bool = isMethodIn( { '[object Object]': isMethodIn }, {} );
// returns true
```