# snanmskrange > Calculate the [range][range] of a single-precision floating-point strided array according to a mask, ignoring `NaN` values.
The [**range**][range] is defined as the difference between the maximum and minimum values.
## Usage ```javascript var snanmskrange = require( '@stdlib/stats/base/snanmskrange' ); ``` #### snanmskrange( N, x, strideX, mask, strideMask ) Computes the [range][range] of a single-precision floating-point strided array `x` according to a `mask`, ignoring `NaN` values. ```javascript var Float32Array = require( '@stdlib/array/float32' ); var Uint8Array = require( '@stdlib/array/uint8' ); var x = new Float32Array( [ 1.0, -2.0, 4.0, 2.0, NaN ] ); var mask = new Uint8Array( [ 0, 0, 1, 0, 0 ] ); var v = snanmskrange( x.length, x, 1, mask, 1 ); // returns 4.0 ``` The function has the following parameters: - **N**: number of indexed elements. - **x**: input [`Float32Array`][@stdlib/array/float32]. - **strideX**: index increment for `x`. - **mask**: mask [`Uint8Array`][@stdlib/array/uint8]. If a `mask` array element is `0`, the corresponding element in `x` is considered valid and **included** in computation. If a `mask` array element is `1`, the corresponding element in `x` is considered invalid/missing and **excluded** from computation. - **strideMask**: index increment for `mask`. The `N` and `stride` parameters determine which elements are accessed at runtime. For example, to compute the [range][range] of every other element in `x`, ```javascript var Float32Array = require( '@stdlib/array/float32' ); var Uint8Array = require( '@stdlib/array/uint8' ); var floor = require( '@stdlib/math/base/special/floor' ); var x = new Float32Array( [ 1.0, 2.0, -7.0, -2.0, 4.0, 3.0, 5.0, 6.0 ] ); var mask = new Uint8Array( [ 0, 0, 0, 0, 0, 0, 1, 1 ] ); var N = floor( x.length / 2 ); var v = snanmskrange( N, x, 2, mask, 2 ); // returns 11.0 ``` Note that indexing is relative to the first index. To introduce offsets, use [`typed array`][mdn-typed-array] views. ```javascript var Float32Array = require( '@stdlib/array/float32' ); var Uint8Array = require( '@stdlib/array/uint8' ); var floor = require( '@stdlib/math/base/special/floor' ); var x0 = new Float32Array( [ 2.0, 1.0, -2.0, -2.0, 3.0, 4.0, 5.0, 6.0 ] ); var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element var mask0 = new Uint8Array( [ 0, 0, 0, 0, 0, 0, 1, 1 ] ); var mask1 = new Uint8Array( mask0.buffer, mask0.BYTES_PER_ELEMENT*1 ); // start at 2nd element var N = floor( x0.length / 2 ); var v = snanmskrange( N, x1, 2, mask1, 2 ); // returns 6.0 ``` #### snanmskrange.ndarray( N, x, strideX, offsetX, mask, strideMask, offsetMask ) Computes the [range][range] of a single-precision floating-point strided array according to a `mask`, ignoring `NaN` values and using alternative indexing semantics. ```javascript var Float32Array = require( '@stdlib/array/float32' ); var Uint8Array = require( '@stdlib/array/uint8' ); var x = new Float32Array( [ 1.0, -2.0, 4.0, 2.0, NaN ] ); var mask = new Uint8Array( [ 0, 0, 1, 0, 0 ] ); var v = snanmskrange.ndarray( x.length, x, 1, 0, mask, 1, 0 ); // returns 4.0 ``` The function has the following additional parameters: - **offsetX**: starting index for `x`. - **offsetMask**: starting index for `mask`. While [`typed array`][mdn-typed-array] views mandate a view offset based on the underlying `buffer`, the `offset` parameter supports indexing semantics based on a starting index. For example, to calculate the [range][range] for every other value in `x` starting from the second value ```javascript var Float32Array = require( '@stdlib/array/float32' ); var Uint8Array = require( '@stdlib/array/uint8' ); var floor = require( '@stdlib/math/base/special/floor' ); var x = new Float32Array( [ 2.0, 1.0, -2.0, -2.0, 3.0, 4.0, 5.0, 6.0 ] ); var mask = new Uint8Array( [ 0, 0, 0, 0, 0, 0, 1, 1 ] ); var N = floor( x.length / 2 ); var v = snanmskrange.ndarray( N, x, 2, 1, mask, 2, 1 ); // returns 6.0 ```
## Notes - If `N <= 0`, both functions return `NaN`.
## Examples ```javascript var randu = require( '@stdlib/random/base/randu' ); var round = require( '@stdlib/math/base/special/round' ); var Float32Array = require( '@stdlib/array/float32' ); var Uint8Array = require( '@stdlib/array/uint8' ); var snanmskrange = require( '@stdlib/stats/base/snanmskrange' ); var mask; var x; var i; x = new Float32Array( 10 ); mask = new Uint8Array( x.length ); for ( i = 0; i < x.length; i++ ) { if ( randu() < 0.2 ) { mask[ i ] = 1; } else { mask[ i ] = 0; } if ( randu() < 0.1 ) { x[ i ] = NaN; } else { x[ i ] = round( (randu()*100.0) - 50.0 ); } } console.log( x ); console.log( mask ); var v = snanmskrange( x.length, x, 1, mask, 1 ); console.log( v ); ```