# mapValuesAsync > Map values from one object to a new object having the same keys.
## Usage ```javascript var mapValuesAsync = require( '@stdlib/utils/async/map-values' ); ``` #### mapValuesAsync( obj, \[options,] transform, done ) Map values from one `object` to a new `object` having the same keys. ```javascript function transform( value, next ) { setTimeout( onTimeout, value ); function onTimeout() { next( null, value*2 ); } } function done( error, out ) { if ( error ) { throw error; } console.log( out ); // => { 'a': 2, 'b': 4 } } var obj = { 'a': 1, 'b': 2 }; mapValuesAsync( obj, transform, done ); ``` The `next` callback accepts two arguments: `error` and `value`. The second argument to the `next` callback is the transformed property value. If a `transform` function calls the `next` callback with a truthy error argument, the function stops processing any additional own properties and calls the `done` callback for error processing. ```javascript function transform( value, key, next ) { setTimeout( onTimeout, value ); function onTimeout() { if ( key === 'a' ) { return next( new Error( 'beep' ) ); } next( null, value ); } } function done( error ) { if ( error ) { console.error( error.message ); // => 'beep' } } var obj = { 'a': 1, 'b': 2 }; mapValuesAsync( obj, transform, done ); ``` The function accepts the following `options`: - `limit`: the maximum number of pending invocations at any one time. Default: `infinity`. - `series`: `boolean` indicating whether to sequentially invoke the `transform` function for each own property. If `true`, the function sets `options.limit=1`. Default: `false`. - `thisArg`: the execution context for `fcn`. By default, all properties are processed concurrently, which means that the function does **not** guarantee completion order. To process each property sequentially, set the `series` option to `true`. ```javascript function transform( value, next ) { setTimeout( onTimeout, value ); function onTimeout() { next( null, 'beep:'+value ); } } function done( error, out ) { if ( error ) { throw error; } console.log( out ); // => { 'a': 'beep:1', 'b': 'beep:2' } } var obj = { 'a': 1, 'b': 2 }; var opts = { 'series': true }; mapValuesAsync( obj, opts, transform, done ); ``` To limit the maximum number of pending function invocations, set the `limit` option. ```javascript function transform( value, next ) { setTimeout( onTimeout, value ); function onTimeout() { next( null, 'beep:'+value ); } } function done( error, out ) { if ( error ) { throw error; } console.log( out ); // => { 'a': 'beep:1', 'b': 'beep:2', 'c': 'beep:3' } } var obj = { 'a': 1, 'b': 2, 'c': 3 }; var opts = { 'limit': 2 }; mapValuesAsync( obj, opts, transform, done ); ``` To set the execution context of the `transform` function, set the `thisArg` option. ```javascript function transform( value, next ) { this.count += 1; setTimeout( onTimeout, value ); function onTimeout() { next( null, 'beep:'+value ); } } var obj = { 'a': 1, 'b': 2, 'c': 3 }; var context = { 'count': 0 }; var opts = { 'thisArg': context }; mapValuesAsync( obj, opts, transform, done ); function done( error, out ) { if ( error ) { throw error; } console.log( out ); // => { 'a': 'beep:1', 'b': 'beep:2', 'c': 'beep:3' } console.log( context.count ); // => 3 } ``` When invoked, the `transform` function is provided a maximum of four arguments: - `value`: object value corresponding to `key`. - `key`: object key. - `obj`: source object. - `next`: a callback which should be called once the `transform` function has finished processing a property `value`. The actual number of provided arguments depends on function `length`. If the `transform` function accepts two arguments, the `transform` function is provided `value` and `next`. If the `transform` function accepts three arguments, the `transform` function is provided `value`, `key`, and `next`. For every other `transform` function signature, the `transform` function is provided all four arguments. ```javascript function transform( value, key, obj, next ) { console.log( 'obj: %s. %s: %d', JSON.stringify( obj ), key, value ); setTimeout( onTimeout, value ); function onTimeout() { next( null, key+':'+value ); } } function done( error, out ) { if ( error ) { throw error; } console.log( out ); } var obj = { 'a': 1, 'b': 2 }; mapValuesAsync( obj, transform, done ); /* => e.g., obj: {"a": 1, "b": 2}. a: 1 obj: {"a": 1, "b": 2}. b: 2 { 'a': 'a:1', 'b': 'b:2' } */ ``` #### mapValuesAsync.factory( \[options,] transform ) Returns a `function` which invokes a `transform` function once for each own property. ```javascript function transform( value, next ) { setTimeout( onTimeout, value ); function onTimeout() { next( null, 'beep:'+value ); } } function done( error, out ) { if ( error ) { throw error; } console.log( out ); } var f = mapValuesAsync.factory( transform ); var obj1 = { 'a': 1, 'b': 2 }; f( obj1, done ); // => { 'a': 'beep:1', 'b': 'beep:2' } var obj2 = { 'c': 3, 'd': 4 }; f( obj2, done ); // => { 'c': 'beep:3', 'd': 'beep:4' } ``` The function accepts the same `options` as `mapValuesAsync()`.
## Notes - If a provided function calls the `next` callback with a truthy `error` argument, the function suspends execution and immediately calls the `done` callback for subsequent `error` handling. - If provided an empty `object`, the function calls the `done` callback with an empty `object`. - Key iteration order is **not** guaranteed, as `object` key enumeration is not specified according to the [ECMAScript specification][ecma-262-for-in]. In practice, however, most engines use insertion order to sort an `object`'s keys, thus allowing for iteration order. - Key insertion order is **not** guaranteed. - The function only maps values assigned to **own** properties. Hence, the function does **not** map values for inherited properties. - The function **shallow** copies key values. - **Neither** `mapValuesAsync` nor the function returned by the `factory` method **guarantee** asynchronous execution. To guarantee asynchrony, wrap the `done` callback in a function which either executes at the end of the current stack (e.g., `nextTick`) or during a subsequent turn of the event loop (e.g., `setImmediate`, `setTimeout`).
## Examples ```javascript var resolve = require( 'path' ).resolve; var stats = require( 'fs' ).stat; var mapValuesAsync = require( '@stdlib/utils/async/map-values' ); var files = { 'file1': resolve( __dirname, 'package.json' ), 'file2': resolve( __dirname, 'README.md' ) }; function done( error, out ) { if ( error ) { throw error; } console.log( out ); } function getStats( file, next ) { stats( file, onStats ); function onStats( error, data ) { if ( error ) { error = new Error( 'unable to retrieve stats: '+file ); return next( error ); } next( null, data ); } } mapValuesAsync( files, getStats, done ); ```