<!-- @license Apache-2.0 Copyright (c) 2020 The Stdlib Authors. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --> # dscal > Multiply a double-precision floating-point vector `x` by a constant `alpha`. <section class="usage"> ## Usage ```javascript var dscal = require( '@stdlib/blas/base/dscal' ); ``` #### dscal( N, alpha, x, stride ) Multiplies a double-precision floating-point vector `x` by a constant `alpha`. ```javascript var Float64Array = require( '@stdlib/array/float64' ); var x = new Float64Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] ); dscal( x.length, 5.0, x, 1 ); // x => <Float64Array>[ -10.0, 5.0, 15.0, -25.0, 20.0, 0.0, -5.0, -15.0 ] ``` The function has the following parameters: - **N**: number of indexed elements. - **alpha**: scalar constant. - **x**: input [`Float64Array`][@stdlib/array/float64]. - **stride**: index increment. The `N` and `stride` parameters determine which elements in `x` are accessed at runtime. For example, to multiply every other value by a constant ```javascript var Float64Array = require( '@stdlib/array/float64' ); var floor = require( '@stdlib/math/base/special/floor' ); var x = new Float64Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] ); var N = floor( x.length / 2 ); dscal( N, 5.0, x, 2 ); // x => <Float64Array>[ -10.0, 1.0, 15.0, -5.0, 20.0, 0.0, -5.0, -3.0 ] ``` Note that indexing is relative to the first index. To introduce an offset, use [`typed array`][mdn-typed-array] views. ```javascript var Float64Array = require( '@stdlib/array/float64' ); var floor = require( '@stdlib/math/base/special/floor' ); // Initial array... var x0 = new Float64Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] ); // Create an offset view... var x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element var N = 3; // Scale every other value... dscal( N, 5.0, x1, 2 ); // x0 => <Float64Array>[ 1.0, -10.0, 3.0, -20.0, 5.0, -30.0 ] ``` If either `N` or `stride` is less than or equal to `0`, the function returns `x` unchanged. #### dscal.ndarray( N, alpha, x, stride, offset ) Multiplies a double-precision floating-point vector `x` by a constant `alpha` using alternative indexing semantics. ```javascript var Float64Array = require( '@stdlib/array/float64' ); var x = new Float64Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] ); dscal.ndarray( x.length, 5.0, x, 1, 0 ); // x => <Float64Array>[ -10.0, 5.0, 15.0, -25.0, 20.0, 0.0, -5.0, -15.0 ] ``` The function has the following additional parameters: - **offset**: starting index. While [`typed array`][mdn-typed-array] views mandate a view offset based on the underlying `buffer`, the `offset` parameter supports indexing semantics based on a starting index. For example, to multiply the last three elements of `x` by a constant ```javascript var Float64Array = require( '@stdlib/array/float64' ); var x = new Float64Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] ); dscal.ndarray( 3, 5.0, x, 1, x.length-3 ); // x => <Float64Array>[ 1.0, -2.0, 3.0, -20.0, 25.0, -30.0 ] ``` </section> <!-- /.usage --> <section class="notes"> ## Notes - If `N <= 0`, both functions return `x` unchanged. - `dscal()` corresponds to the [BLAS][blas] level 1 function [`dscal`][dscal]. </section> <!-- /.notes --> <section class="examples"> ## Examples <!-- eslint no-undef: "error" --> ```javascript var round = require( '@stdlib/math/base/special/round' ); var randu = require( '@stdlib/random/base/randu' ); var Float64Array = require( '@stdlib/array/float64' ); var dscal = require( '@stdlib/blas/base/dscal' ); var rand; var sign; var x; var i; x = new Float64Array( 10 ); for ( i = 0; i < x.length; i++ ) { rand = round( randu()*100.0 ); sign = randu(); if ( sign < 0.5 ) { sign = -1.0; } else { sign = 1.0; } x[ i ] = sign * rand; } console.log( x ); dscal( x.length, 5.0, x, 1 ); console.log( x ); ``` </section> <!-- /.examples --> <section class="links"> [blas]: http://www.netlib.org/blas [dscal]: http://www.netlib.org/lapack/explore-html/de/da4/group__double__blas__level1.html [@stdlib/array/float64]: https://www.npmjs.com/package/@stdlib/array-float64 [mdn-typed-array]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray </section> <!-- /.links -->