<!-- @license Apache-2.0 Copyright (c) 2018 The Stdlib Authors. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --> # isNumericArray > Test if a value is a numeric array. <section class="usage"> ## Usage ```javascript var isNumericArray = require( '@stdlib/assert/is-numeric-array' ); ``` #### isNumericArray( value ) Tests if a value is a numeric array. ```javascript var Int8Array = require( '@stdlib/array/int8' ); var bool = isNumericArray( new Int8Array( 10 ) ); // returns true bool = isNumericArray( [ 1, 2, 3 ] ); // returns true bool = isNumericArray( [ '1', '2', '3' ] ); // returns false ``` </section> <!-- /.usage --> <section class="examples"> ## Examples <!-- TODO: update once Buffer wrapper --> <!-- eslint no-undef: "error" --> <!-- eslint-disable no-buffer-constructor --> ```javascript var Buffer = require( '@stdlib/buffer/ctor' ); var Int8Array = require( '@stdlib/array/int8' ); var Uint8Array = require( '@stdlib/array/uint8' ); var Uint8ClampedArray = require( '@stdlib/array/uint8c' ); var Int16Array = require( '@stdlib/array/int16' ); var Uint16Array = require( '@stdlib/array/uint16' ); var Int32Array = require( '@stdlib/array/int32' ); var Uint32Array = require( '@stdlib/array/uint32' ); var Float32Array = require( '@stdlib/array/float32' ); var Float64Array = require( '@stdlib/array/float64' ); var isNumericArray = require( '@stdlib/assert/is-numeric-array' ); var arr = new Int8Array( 10 ); var bool = isNumericArray( arr ); // returns true arr = new Uint8Array( 10 ); bool = isNumericArray( arr ); // returns true arr = new Uint8ClampedArray( 10 ); bool = isNumericArray( arr ); // returns true arr = new Int16Array( 10 ); bool = isNumericArray( arr ); // returns true arr = new Uint16Array( 10 ); bool = isNumericArray( arr ); // returns true arr = new Int32Array( 10 ); bool = isNumericArray( arr ); // returns true arr = new Uint32Array( 10 ); bool = isNumericArray( arr ); // returns true arr = new Float32Array( 10 ); bool = isNumericArray( arr ); // returns true arr = new Float64Array( 10 ); bool = isNumericArray( arr ); // returns true arr = [ 1, 2, 3 ]; bool = isNumericArray( arr ); // returns true bool = isNumericArray( [] ); // returns false bool = isNumericArray( {} ); // returns false bool = isNumericArray( null ); // returns false bool = isNumericArray( new Buffer( 10 ) ); // returns false ``` </section> <!-- /.examples --> <section class="links"> </section> <!-- /.links -->