<!-- @license Apache-2.0 Copyright (c) 2018 The Stdlib Authors. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --> # Max Safe Integer > Maximum safe [half-precision floating-point][half-precision-floating-point-format] integer. <section class="usage"> ## Usage ```javascript var FLOAT16_MAX_SAFE_INTEGER = require( '@stdlib/constants/float16/max-safe-integer' ); ``` #### FLOAT16_MAX_SAFE_INTEGER The maximum [safe][safe-integers] [half-precision floating-point][half-precision-floating-point-format] integer. ```javascript var bool = ( FLOAT16_MAX_SAFE_INTEGER === 2047 ); // returns true ``` </section> <!-- /.usage --> <section class="examples"> ## Examples <!-- eslint no-undef: "error" --> ```javascript var randu = require( '@stdlib/random/base/randu' ); var round = require( '@stdlib/math/base/special/round' ); var pow = require( '@stdlib/math/base/special/pow' ); var FLOAT16_MAX_SAFE_INTEGER = require( '@stdlib/constants/float16/max-safe-integer' ); var max; var x; var i; max = pow( 2.0, 13 ); for ( i = 0; i < 100; i++ ) { x = round( randu() * max ); if ( x > FLOAT16_MAX_SAFE_INTEGER ) { console.log( 'Unsafe: %d', x ); } else { console.log( 'Safe: %d', x ); } } ``` </section> <!-- /.examples --> <section class="links"> [safe-integers]: http://www.2ality.com/2013/10/safe-integers.html [half-precision-floating-point-format]: https://en.wikipedia.org/wiki/Half-precision_floating-point_format </section> <!-- /.links -->