# Epsilon > Difference between one and the smallest value greater than one that can be represented as a [half-precision floating-point number][half-precision-floating-point-format].
[Epsilon][machine-epsilon] is defined as
Epsilon for a half-precision floating-point number.
where `b` is the radix (base) and `p` is the precision (number of radix bits in the significand). For [half-precision floating-point numbers][half-precision-floating-point-format], `b` is `2` and `p` is `11`.
## Usage ```javascript var FLOAT16_EPSILON = require( '@stdlib/constants/float16/eps' ); ``` #### FLOAT16_EPSILON Difference between one and the smallest value greater than one that can be represented as a [half-precision floating-point number][half-precision-floating-point-format]. ```javascript var bool = ( FLOAT16_EPSILON === 0.0009765625 ); // returns true ```
## Examples ```javascript var abs = require( '@stdlib/math/base/special/abs' ); var maxabs = require( '@stdlib/math/base/special/maxabs' ); var randu = require( '@stdlib/random/base/randu' ); var FLOAT16_EPSILON = require( '@stdlib/constants/float16/eps' ); var bool; var a; var b; var i; function isApprox( a, b ) { var delta; var tol; delta = abs( a - b ); tol = FLOAT16_EPSILON * maxabs( a, b ); return ( delta <= tol ); } for ( i = 0; i < 100; i++ ) { a = randu() * 10.0; b = a + (randu()*2.0e-3) - 1.0e-3; bool = isApprox( a, b ); console.log( '%d %s approximately equal to %d', a, ( bool ) ? 'is' : 'is not', b ); } ```