tweak: decrease convergence constants for faster speed.
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			@ -29,7 +29,7 @@ proc sine(x: float): float =
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## Arithmetic-geomtric mean
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proc ag(x: float, y: float): float = 
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  let n = 128 # just some high number
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  let n = 16 # just some high number
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  var a = (x + y)/2.0
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  var b = sqrt(x * y)
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  for i in 0..n:
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			@ -41,7 +41,7 @@ proc ag(x: float, y: float): float =
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## Find m such that x * 2^m > 2^precision/2
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proc find_m(x:float): float = 
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  var m = 0.0;
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  let precision = 64 # bits
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  let precision = 32 # bits
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  let c = pow(2.0, precision.float / 2.0)
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  while x * pow(2.0, m) < c:
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    m = m + 1
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