time-to-botec/js/node_modules/@stdlib/assert/is-probability-array/README.md

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@license Apache-2.0
Copyright (c) 2018 The Stdlib Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
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distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# isProbabilityArray
> Test if a value is an array-like object containing only probabilities.
<section class="intro">
A **probability** is defined as a numeric value on the interval `[0,1]`.
</section>
<!-- /.intro -->
<section class="usage">
## Usage
```javascript
var isProbabilityArray = require( '@stdlib/assert/is-probability-array' );
```
#### isProbabilityArray( value )
Tests if a `value` is an array-like object containing **only** probabilities.
<!-- eslint-disable no-new-wrappers -->
```javascript
var Number = require( '@stdlib/number/ctor' );
var Uint8Array = require( '@stdlib/array/uint8' );
var bool = isProbabilityArray( [ 0.6, 0.5, 0.25 ] );
// returns true
bool = isProbabilityArray( [ 0.6, 0.5, new Number( 0.25 ) ] );
// returns true
bool = isProbabilityArray( new Uint8Array( [ 0, 1 ] ) );
// returns true
bool = isProbabilityArray( [ 3.14, 0.0 ] );
// returns false
```
#### isProbabilityArray.primitives( value )
Tests if a `value` is an array-like object `array` containing **only** primitive probabilities.
<!-- eslint-disable no-new-wrappers -->
```javascript
var Number = require( '@stdlib/number/ctor' );
var bool = isProbabilityArray.primitives( [ 1.0, 0.0, 0.8 ] );
// returns true
bool = isProbabilityArray.primitives( [ 0.9, new Number(1.0) ] );
// returns false
```
#### isProbabilityArray.objects( value )
Tests if a `value` is an array-like object `array` containing **only** `Number` objects whose values are probabilities.
<!-- eslint-disable no-new-wrappers -->
```javascript
var Number = require( '@stdlib/number/ctor' );
var bool = isProbabilityArray.objects( [ new Number(1.0), new Number(1.0) ] );
// returns true
bool = isProbabilityArray.objects( [ 1.0, 0.0, 0.6 ] );
// returns false
```
</section>
<!-- /.usage -->
<section class="examples">
## Examples
<!-- eslint no-undef: "error" -->
```javascript
var Uint8Array = require( '@stdlib/array/uint8' );
var isProbabilityArray = require( '@stdlib/assert/is-probability-array' );
var arr = [ 0.0, 1.0, 0.5 ];
var bool = isProbabilityArray( arr );
// returns true
arr = [ 0.5, 0.25, 0.25 ];
bool = isProbabilityArray( arr );
// returns true
arr = new Uint8Array( [ 0, 0, 1, 0, 1 ] );
bool = isProbabilityArray( arr );
// returns true
arr = [ 3.14, -1.0 ];
bool = isProbabilityArray( arr );
// returns false
bool = isProbabilityArray( [] );
// returns false
bool = isProbabilityArray( null );
// returns false
```
</section>
<!-- /.examples -->
<section class="links">
</section>
<!-- /.links -->