121 lines
3.5 KiB
Plaintext
121 lines
3.5 KiB
Plaintext
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{{alias}}( N, x, strideX, mask, strideMask )
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Computes the range of a single-precision floating-point strided array
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according to a mask, ignoring `NaN` values.
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The `N` and `stride` parameters determine which elements are accessed at
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runtime.
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Indexing is relative to the first index. To introduce offsets, use a typed
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array views.
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If a `mask` array element is `0`, the corresponding element in `x` is
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considered valid and included in computation.
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If a `mask` array element is `1`, the corresponding element in `x` is
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considered invalid/missing and excluded from computation.
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If `N <= 0`, the function returns `NaN`.
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Parameters
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----------
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N: integer
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Number of indexed elements.
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x: Float32Array
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Input array.
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strideX: integer
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Index increment for `x`.
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mask: Uint8Array
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Mask array.
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strideMask: integer
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Index increment for `mask`.
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Returns
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-------
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out: number
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Range.
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Examples
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--------
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// Standard Usage:
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> var x = new {{alias:@stdlib/array/float32}}( [ 1.0, -2.0, 4.0, 2.0, NaN ] );
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> var mask = new {{alias:@stdlib/array/uint8}}( [ 0, 0, 1, 0, 0 ] );
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> {{alias}}( x.length, x, 1, mask, 1 )
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4.0
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// Using `N` and `stride` parameters:
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> x = new {{alias:@stdlib/array/float32}}( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0, 4.0 ] );
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> mask = new {{alias:@stdlib/array/uint8}}( [ 0, 0, 0, 0, 0, 0, 1 ] );
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> var N = {{alias:@stdlib/math/base/special/floor}}( x.length / 2 );
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> {{alias}}( N, x, 2, mask, 2 )
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4.0
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// Using view offsets:
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> var x0 = new {{alias:@stdlib/array/float32}}( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0, 4.0 ] );
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> var x1 = new {{alias:@stdlib/array/float32}}( x0.buffer, x0.BYTES_PER_ELEMENT*1 );
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> var mask0 = new {{alias:@stdlib/array/uint8}}( [ 0, 0, 0, 0, 0, 0, 1 ] );
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> var mask1 = new {{alias:@stdlib/array/uint8}}( mask0.buffer, mask0.BYTES_PER_ELEMENT*1 );
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> N = {{alias:@stdlib/math/base/special/floor}}( x0.length / 2 );
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> {{alias}}( N, x1, 2, mask1, 2 )
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4.0
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{{alias}}.ndarray( N, x, strideX, offsetX, mask, strideMask, offsetMask )
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Computes the range of a single-precision floating-point strided array
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according to a mask, ignoring `NaN` values and using alternative indexing
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semantics.
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While typed array views mandate a view offset based on the underlying
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buffer, the `offset` parameter supports indexing semantics based on a
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starting index.
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Parameters
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----------
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N: integer
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Number of indexed elements.
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x: Float32Array
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Input array.
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strideX: integer
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Index increment for `x`.
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offsetX: integer
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Starting index for `x`.
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mask: Uint8Array
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Mask array.
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strideMask: integer
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Index increment for `mask`.
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offsetMask: integer
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Starting index for `mask`.
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Returns
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-------
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out: number
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Range.
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Examples
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--------
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// Standard Usage:
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> var x = new {{alias:@stdlib/array/float32}}( [ 1.0, -2.0, 2.0, 4.0, NaN ] );
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> var mask = new {{alias:@stdlib/array/uint8}}( [ 0, 0, 0, 1, 0 ] );
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> {{alias}}.ndarray( x.length, x, 1, 0, mask, 1, 0 )
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4.0
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// Using offset parameter:
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> x = new {{alias:@stdlib/array/float32}}( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0, 4.0 ] );
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> mask = new {{alias:@stdlib/array/uint8}}( [ 0, 0, 0, 0, 0, 0, 1 ] );
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> var N = {{alias:@stdlib/math/base/special/floor}}( x.length / 2 );
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> {{alias}}.ndarray( N, x, 2, 1, mask, 2, 1 )
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4.0
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See Also
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--------
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