140 lines
3.5 KiB
Markdown
140 lines
3.5 KiB
Markdown
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<!--
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@license Apache-2.0
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Copyright (c) 2018 The Stdlib Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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-->
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# Max View Buffer Index
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> Compute the maximum linear index in an underlying data buffer accessible to an array view.
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<!-- Section to include introductory text. Make sure to keep an empty line after the intro `section` element and another before the `/section` close. -->
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<section class="intro">
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</section>
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<!-- /.intro -->
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<!-- Package usage documentation. -->
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<section class="usage">
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## Usage
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```javascript
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var maxViewBufferIndex = require( '@stdlib/ndarray/base/max-view-buffer-index' );
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```
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#### maxViewBufferIndex( shape, strides, offset )
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Computes the maximum linear index in an underlying data buffer accessible to an array view.
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```javascript
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// Array shape:
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var shape = [ 2, 2 ];
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// Stride array:
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var strides = [ 2, 1 ];
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// Index offset which specifies the location of the first indexed value:
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var offset = 0;
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var idx = maxViewBufferIndex( shape, strides, offset );
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// returns 3
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```
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</section>
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<!-- /.usage -->
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<!-- Package usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->
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<section class="notes">
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</section>
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<!-- /.notes -->
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<!-- Package usage examples. -->
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<section class="examples">
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## Examples
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<!-- eslint no-undef: "error" -->
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```javascript
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var discreteUniform = require( '@stdlib/random/base/discrete-uniform' );
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var shape2strides = require( '@stdlib/ndarray/base/shape2strides' );
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var strides2offset = require( '@stdlib/ndarray/base/strides2offset' );
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var randu = require( '@stdlib/random/base/randu' );
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var maxViewBufferIndex = require( '@stdlib/ndarray/base/max-view-buffer-index' );
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var strides;
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var offset;
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var shape;
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var idx;
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var i;
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var j;
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shape = [ 0, 0, 0 ];
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for ( i = 0; i < 100; i++ ) {
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// Generate a random array shape:
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shape[ 0 ] = discreteUniform( 1, 10 );
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shape[ 1 ] = discreteUniform( 1, 10 );
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shape[ 2 ] = discreteUniform( 1, 10 );
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// Generate strides:
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if ( randu() < 0.5 ) {
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strides = shape2strides( shape, 'row-major' );
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} else {
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strides = shape2strides( shape, 'column-major' );
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}
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j = discreteUniform( 0, shape.length-1 );
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strides[ j ] *= ( randu() < 0.5 ) ? -1 : 1;
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// Compute the index offset:
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offset = strides2offset( shape, strides );
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// Compute the maximum linear index:
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idx = maxViewBufferIndex( shape, strides, offset );
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console.log( 'Shape: %s. Strides: %s. Offset: %d. Max idx: %d.', shape.join( 'x' ), strides.join( ',' ), offset, idx );
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}
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```
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</section>
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<!-- /.examples -->
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<!-- Section to include cited references. If references are included, add a horizontal rule *before* the section. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->
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<section class="references">
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</section>
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<!-- /.references -->
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<!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->
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<section class="links">
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</section>
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<!-- /.links -->
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