time-to-botec/squiggle/node_modules/@stdlib/assert/is-numeric-array/README.md

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<!--
@license Apache-2.0
Copyright (c) 2018 The Stdlib Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
# isNumericArray
> Test if a value is a numeric array.
<section class="usage">
## Usage
```javascript
var isNumericArray = require( '@stdlib/assert/is-numeric-array' );
```
#### isNumericArray( value )
Tests if a value is a numeric array.
```javascript
var Int8Array = require( '@stdlib/array/int8' );
var bool = isNumericArray( new Int8Array( 10 ) );
// returns true
bool = isNumericArray( [ 1, 2, 3 ] );
// returns true
bool = isNumericArray( [ '1', '2', '3' ] );
// returns false
```
</section>
<!-- /.usage -->
<section class="examples">
## Examples
<!-- TODO: update once Buffer wrapper -->
<!-- eslint no-undef: "error" -->
<!-- eslint-disable no-buffer-constructor -->
```javascript
var Buffer = require( '@stdlib/buffer/ctor' );
var Int8Array = require( '@stdlib/array/int8' );
var Uint8Array = require( '@stdlib/array/uint8' );
var Uint8ClampedArray = require( '@stdlib/array/uint8c' );
var Int16Array = require( '@stdlib/array/int16' );
var Uint16Array = require( '@stdlib/array/uint16' );
var Int32Array = require( '@stdlib/array/int32' );
var Uint32Array = require( '@stdlib/array/uint32' );
var Float32Array = require( '@stdlib/array/float32' );
var Float64Array = require( '@stdlib/array/float64' );
var isNumericArray = require( '@stdlib/assert/is-numeric-array' );
var arr = new Int8Array( 10 );
var bool = isNumericArray( arr );
// returns true
arr = new Uint8Array( 10 );
bool = isNumericArray( arr );
// returns true
arr = new Uint8ClampedArray( 10 );
bool = isNumericArray( arr );
// returns true
arr = new Int16Array( 10 );
bool = isNumericArray( arr );
// returns true
arr = new Uint16Array( 10 );
bool = isNumericArray( arr );
// returns true
arr = new Int32Array( 10 );
bool = isNumericArray( arr );
// returns true
arr = new Uint32Array( 10 );
bool = isNumericArray( arr );
// returns true
arr = new Float32Array( 10 );
bool = isNumericArray( arr );
// returns true
arr = new Float64Array( 10 );
bool = isNumericArray( arr );
// returns true
arr = [ 1, 2, 3 ];
bool = isNumericArray( arr );
// returns true
bool = isNumericArray( [] );
// returns false
bool = isNumericArray( {} );
// returns false
bool = isNumericArray( null );
// returns false
bool = isNumericArray( new Buffer( 10 ) );
// returns false
```
</section>
<!-- /.examples -->
<section class="links">
</section>
<!-- /.links -->