time-to-botec/js/node_modules/@stdlib/stats/base/srange/README.md

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@license Apache-2.0
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# srange
> Calculate the [range][range] of a single-precision floating-point strided array.
<section class="intro">
The [**range**][range] is defined as the difference between the maximum and minimum values.
</section>
<!-- /.intro -->
<section class="usage">
## Usage
```javascript
var srange = require( '@stdlib/stats/base/srange' );
```
#### srange( N, x, stride )
Computes the [range][range] of a single-precision floating-point strided array `x`.
```javascript
var Float32Array = require( '@stdlib/array/float32' );
var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );
var N = x.length;
var v = srange( N, x, 1 );
// returns 4.0
```
The function has the following parameters:
- **N**: number of indexed elements.
- **x**: input [`Float32Array`][@stdlib/array/float32].
- **stride**: index increment for `x`.
The `N` and `stride` parameters determine which elements in `x` are accessed at runtime. For example, to compute the [range][range] of every other element in `x`,
```javascript
var Float32Array = require( '@stdlib/array/float32' );
var floor = require( '@stdlib/math/base/special/floor' );
var x = new Float32Array( [ 1.0, 2.0, 2.0, -7.0, -2.0, 3.0, 4.0, 2.0 ] );
var N = floor( x.length / 2 );
var v = srange( N, x, 2 );
// returns 6.0
```
Note that indexing is relative to the first index. To introduce an offset, use [`typed array`][mdn-typed-array] views.
<!-- eslint-disable stdlib/capitalized-comments -->
```javascript
var Float32Array = require( '@stdlib/array/float32' );
var floor = require( '@stdlib/math/base/special/floor' );
var x0 = new Float32Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var N = floor( x0.length / 2 );
var v = srange( N, x1, 2 );
// returns 6.0
```
#### srange.ndarray( N, x, stride, offset )
Computes the [range][range] of a single-precision floating-point strided array using alternative indexing semantics.
```javascript
var Float32Array = require( '@stdlib/array/float32' );
var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );
var N = x.length;
var v = srange.ndarray( N, x, 1, 0 );
// returns 4.0
```
The function has the following additional parameters:
- **offset**: starting index for `x`.
While [`typed array`][mdn-typed-array] views mandate a view offset based on the underlying `buffer`, the `offset` parameter supports indexing semantics based on a starting index. For example, to calculate the [range][range] for every other value in `x` starting from the second value
```javascript
var Float32Array = require( '@stdlib/array/float32' );
var floor = require( '@stdlib/math/base/special/floor' );
var x = new Float32Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var N = floor( x.length / 2 );
var v = srange.ndarray( N, x, 2, 1 );
// returns 6.0
```
</section>
<!-- /.usage -->
<section class="notes">
## Notes
- If `N <= 0`, both functions return `NaN`.
</section>
<!-- /.notes -->
<section class="examples">
## Examples
<!-- eslint no-undef: "error" -->
```javascript
var randu = require( '@stdlib/random/base/randu' );
var round = require( '@stdlib/math/base/special/round' );
var Float32Array = require( '@stdlib/array/float32' );
var srange = require( '@stdlib/stats/base/srange' );
var x;
var i;
x = new Float32Array( 10 );
for ( i = 0; i < x.length; i++ ) {
x[ i ] = round( (randu()*100.0) - 50.0 );
}
console.log( x );
var v = srange( x.length, x, 1 );
console.log( v );
```
</section>
<!-- /.examples -->
<section class="links">
[range]: https://en.wikipedia.org/wiki/Range_%28statistics%29
[@stdlib/array/float32]: https://www.npmjs.com/package/@stdlib/array-float32
[mdn-typed-array]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray
</section>
<!-- /.links -->