time-to-botec/js/node_modules/@stdlib/constants/float16/min-safe-integer/README.md

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@license Apache-2.0
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# Min Safe Integer
> Minimum safe [half-precision floating-point][half-precision-floating-point-format] integer.
<section class="usage">
## Usage
```javascript
var FLOAT16_MIN_SAFE_INTEGER = require( '@stdlib/constants/float16/min-safe-integer' );
```
#### FLOAT16_MIN_SAFE_INTEGER
The minimum [safe][safe-integers] [half-precision floating-point][half-precision-floating-point-format] integer.
```javascript
var bool = ( FLOAT16_MIN_SAFE_INTEGER === -2047 );
// returns true
```
</section>
<!-- /.usage -->
<section class="examples">
## Examples
<!-- eslint no-undef: "error" -->
```javascript
var randu = require( '@stdlib/random/base/randu' );
var round = require( '@stdlib/math/base/special/round' );
var pow = require( '@stdlib/math/base/special/pow' );
var FLOAT16_MIN_SAFE_INTEGER = require( '@stdlib/constants/float16/min-safe-integer' );
var min;
var x;
var i;
min = -pow( 2.0, 13 );
for ( i = 0; i < 100; i++ ) {
x = round( randu() * min );
if ( x < FLOAT16_MIN_SAFE_INTEGER ) {
console.log( 'Unsafe: %d', x );
} else {
console.log( 'Safe: %d', x );
}
}
```
</section>
<!-- /.examples -->
<section class="links">
[safe-integers]: http://www.2ality.com/2013/10/safe-integers.html
[half-precision-floating-point-format]: https://en.wikipedia.org/wiki/Half-precision_floating-point_format
</section>
<!-- /.links -->