93 lines
2.0 KiB
Markdown
93 lines
2.0 KiB
Markdown
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<!--
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@license Apache-2.0
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Copyright (c) 2018 The Stdlib Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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-->
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# toUint32
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> Convert a signed 32-bit integer to an unsigned 32-bit integer.
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<section class="usage">
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## Usage
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```javascript
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var int32ToUint32 = require( '@stdlib/number/int32/base/to-uint32' );
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```
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#### int32ToUint32( x )
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Converts a signed 32-bit integer to an unsigned 32-bit integer.
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```javascript
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var float64ToInt32 = require( '@stdlib/number/float64/base/to-int32' );
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var y = int32ToUint32( float64ToInt32( -1 ) );
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// returns 4294967295
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y = int32ToUint32( float64ToInt32( 3 ) );
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// returns 3
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```
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</section>
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<!-- /.usage -->
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<section class="examples">
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## Examples
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<!-- eslint no-undef: "error" -->
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```javascript
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var randu = require( '@stdlib/random/base/randu' );
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var MAX_INT32 = require( '@stdlib/constants/int32/max' );
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var float64ToInt32 = require( '@stdlib/number/float64/base/to-int32' );
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var int32ToUint32 = require( '@stdlib/number/int32/base/to-uint32' );
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var uint32;
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var int32;
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var sign;
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var i;
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for ( i = 0; i < 100; i++ ) {
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if ( randu() < 0.5 ) {
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sign = -1.0;
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} else {
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sign = 1.0;
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}
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// Generate a random signed 32-bit integer:
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int32 = float64ToInt32( sign*randu()*MAX_INT32 );
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// Convert the signed integer to an unsigned 32-bit integer:
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uint32 = int32ToUint32( int32 );
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console.log( 'int32: %d => uint32: %d', int32, uint32 );
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}
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```
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</section>
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<!-- /.examples -->
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<section class="links">
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</section>
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<!-- /.links -->
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