# wormhole-sync This library provides a primitive function to securely transfer small amounts of data between two computers. Both machines must be connected to the internet, but they do not need to have public IP addresses or know how to contact each other ahead of time. Security and connectivity is provided by means of an "invitation code": a short string that is transcribed from one machine to the other by the users at the keyboard. This works in conjunction with a baked-in "rendezvous server" that relays information from one machine to the other. ## Modes This library will eventually offer multiple modes. The first mode provided is "transcribe" mode. In this mode, one machine goes first, and is called the "initiator". The initiator contacts the rendezvous server and allocates a "channel ID", which is a small integer. The initiator then displays the "invitation code", which is the channel-ID plus a few secret words. The user copies the invitation code to the second machine, called the "receiver". The receiver connects to the rendezvous server, and uses the invitation code to contact the initiator. They agree upon an encryption key, and exchange a small encrypted+authenticated data message. ## Examples The synchronous+blocking flow looks like this: ```python from wormhole.transcribe import Initiator data = b"initiator's data" i = Initiator("appid", data) code = i.get_code() print("Invitation Code: %s" % code) theirdata = i.get_data() print("Their data: %s" % theirdata.decode("ascii")) ``` ```python import sys from wormhole.transcribe import Receiver data = b"receiver's data" code = sys.argv[1] r = Receiver("appid", code, data) theirdata = r.get_data() print("Their data: %s" % theirdata.decode("ascii")) ``` The Twisted-friendly flow looks like this: ```python from twisted.internet import reactor from wormhole.transcribe import TwistedInitiator data = b"initiator's data" ti = TwistedInitiator("appid", data, reactor) ti.startService() d1 = ti.when_get_code() d1.addCallback(lambda code: print("Invitation Code: %s" % code)) d2 = ti.when_get_data() d2.addCallback(lambda theirdata: print("Their data: %s" % theirdata.decode("ascii"))) d2.addCallback(labmda _: reactor.stop()) reactor.run() ``` ```python from twisted.internet import reactor from wormhole.transcribe import TwistedReceiver data = b"receiver's data" code = sys.argv[1] tr = TwistedReceiver("appid", code, data, reactor) tr.startService() d = tr.when_get_data() d.addCallback(lambda theirdata: print("Their data: %s" % theirdata.decode("ascii"))) d.addCallback(lambda _: reactor.stop()) reactor.run() ``` ## Application Identifier Applications using this library should provide an "application identifier", a simple bytestring that distinguishes one application from another. To ensure uniqueness, use a domain name. To use multiple apps for a single domain, just use a string like `example.com/app1`. This string must be the same on both clients, otherwise they will not see each other. The invitation codes are scoped to the app-id. Distinct app-ids reduce the size of the connection-id numbers. If fewer than ten initiators are active for a given app-id, the connection-id will only need to contain a single digit, even if some other app-id is currently using thousands of concurrent sessions. ## Custom Rendezvous Server The library uses a baked-in rendezvous server hostname. This must be the same for both clients. To use a different hostname provide it as the `rendezvous=` argument to the `Initiator`/`Receiver` constructor. ## Polling and Shutdown The reactor-based (Twisted-style) forms of these objects need to establish TCP connections, re-establish them if they are lost, and sometimes (for transports that don't support long-running connections) poll for new messages. They may also time out eventually. Longer delays mean less network traffic, but higher latency. These timers should be matched to the expectations, and expected behavior, of your users. In a file-transfer application, where the users are sitting next to each other, it is appropriate to poll very frequently (perhaps every 500ms) for a few minutes, then give up. In an email-like messaging program where the introduction is establishing a long-term relationship, and the program can store any outgoing messages until the connection is established, it is probably better to poll once a minute for the first few minutes, then back off to once an hour, and not give up for several days. The `schedule=` constructor argument establishes the polling schedule. It should contain a sorted list of (when, interval) tuples (both floats). At `when` seconds after the first `start()` call, the polling interval will be set to `interval`. The `timeout=` argument provides a hard timeout. After this many seconds, the sync will be abandoned, and all callbacks will errback with a TimeoutError. Both have defaults suitable for face-to-face realtime setup environments. ## Serialization You may not be able to hold the Initiator/Receiver object in memory for the whole sync process: maybe you allow it to wait for several days, but the program will be restarted during that time. To support this, you can persist the state of the object by calling `data = i.serialize()`, which will return a printable bytestring (the JSON-encoding of a small dictionary). To restore, call `Initiator.from_serialized(data)`. Note that callbacks are not serialized: they must be restored after deserialization. ## Detailed Example ```python ```