from __future__ import print_function import re, json from collections import defaultdict from twisted.python import log from twisted.internet import protocol from twisted.application import strports, service from twisted.web import server, static, resource, http SECONDS = 1.0 MB = 1000*1000 class Channel(resource.Resource): isLeaf = True # POST /CHANNEL-ID/SIDE/pake/post {message: STR} -> {messages: [STR..]} # POST /CHANNEL-ID/SIDE/pake/poll -> {messages: [STR..]} # POST /CHANNEL-ID/SIDE/data/post {message: STR} -> {messages: [STR..]} # POST /CHANNEL-ID/SIDE/data/poll -> {messages: [STR..]} # POST /CHANNEL-ID/SIDE/deallocate -> waiting | deleted def __init__(self, channel_id, relay): resource.Resource.__init__(self) self.channel_id = channel_id self.relay = relay self.sides = set() self.messages = {"pake": defaultdict(list), # side -> [strings] "data": defaultdict(list), # side -> [strings] } def render_POST(self, request): side = request.postpath[0] self.sides.add(side) which = request.postpath[1] if which == "deallocate": self.sides.remove(side) if self.sides: return "waiting\n" self.relay.free_child(self.channel_id) return "deleted\n" elif which in ("pake", "data"): all_messages = self.messages[which] messages = all_messages[side] other_messages = [] for other_side, other_msgs in all_messages.items(): if other_side != side: other_messages.extend(other_msgs) else: request.setResponseCode(http.BAD_REQUEST) return "bad command, want 'pake' or 'data' or 'deallocate'\n" verb = request.postpath[2] if verb not in ("post", "poll"): request.setResponseCode(http.BAD_REQUEST) return "bad verb, want 'post' or 'poll'\n" if verb == "post": data = json.load(request.content) messages.append(data["message"]) request.setHeader("content-type", "application/json; charset=utf-8") return json.dumps({"messages": other_messages})+"\n" class Allocated(resource.Resource): def __init__(self, channel_id): resource.Resource.__init__(self) self.channel_id = channel_id def render_POST(self, request): request.setHeader("content-type", "application/json; charset=utf-8") return json.dumps({"channel-id": self.channel_id})+"\n" class ChannelList(resource.Resource): def __init__(self, channel_ids): resource.Resource.__init__(self) self.channel_ids = channel_ids def render_GET(self, request): request.setHeader("content-type", "application/json; charset=utf-8") return json.dumps({"channel-ids": self.channel_ids})+"\n" class Relay(resource.Resource): def __init__(self): resource.Resource.__init__(self) self.channels = {} self.next_channel = 1 def getChild(self, path, request): if path == "allocate": # be more clever later. Rotate through 1-99 unless they're all # full, then rotate through 1-999, etc. channel_id = self.next_channel self.next_channel += 1 self.channels[channel_id] = Channel(channel_id, self) log.msg("allocated %d, now have %d channels" % (channel_id, len(self.channels))) return Allocated(channel_id) if path == "list": channel_ids = sorted(self.channels.keys()) return ChannelList(channel_ids) if not re.search(r'^\d+$', path): return resource.ErrorPage(http.BAD_REQUEST, "invalid channel id", "invalid channel id") channel_id = int(path) if not channel_id in self.channels: return resource.ErrorPage(http.NOT_FOUND, "invalid channel id", "invalid channel id") return self.channels[channel_id] def free_child(self, channel_id): self.channels.pop(channel_id) log.msg("freed %d, now have %d channels" % (channel_id, len(self.channels))) class TransitConnection(protocol.Protocol): def __init__(self): self.got_token = False self.token_buffer = b"" self.sent_ok = False self.buddy = None def dataReceived(self, data): if self.sent_ok: # TODO: connect as producer/consumer self.buddy.transport.write(data) return if self.got_token: # but not yet sent_ok self.transport.write("impatient\n") print("transit impatience failure") return self.disconnect() # impatience yields failure # else this should be (part of) the token self.token_buffer += data buf = self.token_buffer wanted = len("please relay \n")+32*2 if len(buf) < wanted-1 and "\n" in buf: self.transport.write("bad handshake\n") print("transit handshake early failure") return self.disconnect() if len(buf) < wanted: return if len(buf) > wanted: self.transport.write("impatient\n") print("transit impatience failure") return self.disconnect() # impatience yields failure mo = re.search(r"^please relay (\w{64})\n", buf, re.M) if not mo: self.transport.write("bad handshake\n") print("transit handshake failure") return self.disconnect() # incorrectness yields failure token = mo.group(1) self.got_token = True self.factory.connection_got_token(token, self) def buddy_connected(self, them): self.buddy = them self.transport.write(b"ok\n") self.sent_ok = True # TODO: connect as producer/consumer def buddy_disconnected(self): print("buddy_disconnected %r" % self) self.buddy = None self.transport.loseConnection() def connectionLost(self, reason): print("connectionLost %r %s" % (self, reason)) if self.buddy: self.buddy.buddy_disconnected() self.factory.transitFinished(self) def disconnect(self): self.transport.loseConnection() self.factory.transitFailed(self) class Transit(protocol.ServerFactory, service.MultiService): # I manage pairs of simultaneous connections to a secondary TCP port, # both forwarded to the other. Clients must begin each connection with # "please relay TOKEN\n". I will send "ok\n" when the matching connection # is established, or disconnect if no matching connection is made within # MAX_WAIT_TIME seconds. I will disconnect if you send data before the # "ok\n". All data you get after the "ok\n" will be from the other side. # You will not receive "ok\n" until the other side has also connected and # submitted a matching token. The token is the same for each side. # In addition, the connections will be dropped after MAXLENGTH bytes have # been sent by either side, or MAXTIME seconds have elapsed after the # matching connections were established. A future API will reveal these # limits to clients instead of causing mysterious spontaneous failures. # These relay connections are not half-closeable (unlike full TCP # connections, applications will not receive any data after half-closing # their outgoing side). Applications must negotiate shutdown with their # peer and not close the connection until all data has finished # transferring in both directions. Applications which only need to send # data in one direction can use close() as usual. MAX_WAIT_TIME = 30*SECONDS MAXLENGTH = 10*MB MAXTIME = 60*SECONDS protocol = TransitConnection def __init__(self): service.MultiService.__init__(self) self.pending_requests = {} # token -> TransitConnection self.active_connections = set() # TransitConnection def connection_got_token(self, token, p): if token in self.pending_requests: print("transit relay 2: %r" % token) buddy = self.pending_requests.pop(token) self.active_connections.add(p) self.active_connections.add(buddy) p.buddy_connected(buddy) buddy.buddy_connected(p) else: self.pending_requests[token] = p print("transit relay 1: %r" % token) # TODO: timer def transitFinished(self, p): print("transitFinished %r" % p) for token,tc in self.pending_requests.items(): if tc is p: del self.pending_requests[token] break self.active_connections.discard(p) def transitFailed(self, p): print("transitFailed %r" % p) pass class Root(resource.Resource): # child_FOO is a nevow thing, not a twisted.web.resource thing def __init__(self): resource.Resource.__init__(self) self.putChild("", static.Data("Wormhole Relay\n", "text/plain")) class RelayServer(service.MultiService): def __init__(self, relayport, transitport): service.MultiService.__init__(self) self.root = Root() site = server.Site(self.root) self.relayport_service = strports.service(relayport, site) self.relayport_service.setServiceParent(self) self.relay = Relay() # for tests self.root.putChild("relay", self.relay) self.transit = Transit() self.transit.setServiceParent(self) # for the timer self.transport_service = strports.service(transitport, self.transit) self.transport_service.setServiceParent(self) application = service.Application("foo") RelayServer("tcp:8009", "tcp:8010").setServiceParent(application)