#[cfg(target_os = "windows")] mod windows; #[cfg(target_os = "linux")] mod linux; #[cfg(target_os = "macos")] mod macos; pub trait UIManager { fn initialize(&self); fn notify(&self, message: &str); } // MAC IMPLEMENTATION #[cfg(target_os = "macos")] pub fn get_uimanager() -> impl UIManager { let manager = macos::MacUIManager{}; manager.initialize(); manager } // LINUX IMPLEMENTATION #[cfg(target_os = "linux")] pub fn get_uimanager() -> impl UIManager { let manager = linux::LinuxUIManager{}; manager.initialize(); manager } // WINDOWS IMPLEMENTATION #[cfg(target_os = "windows")] pub fn get_uimanager() -> impl UIManager { let manager = windows::WindowsUIManager{}; manager.initialize(); manager }