#ifndef ESPANSO_BRIDGE_H #define ESPANSO_BRIDGE_H #include #include extern void * manager_instance; /* * Initialize the Windows parameters * return: 1 if OK, -1 otherwise. */ extern "C" int32_t initialize(void * self, wchar_t * ico_path, wchar_t * bmp_path); /* * Called when a new keypress is made, the first argument is an int array, * while the second is the size of the array. */ typedef void (*KeypressCallback)(void * self, int32_t *buffer, int32_t len, int32_t is_modifier, int32_t key_code); extern KeypressCallback keypress_callback; /* * Register the callback that will be called when a keypress was made */ extern "C" void register_keypress_callback(KeypressCallback callback); /* * Start the event loop indefinitely. Blocking call. */ extern "C" void eventloop(); // Keyboard Manager /* * Type the given string by simulating Key Presses */ extern "C" void send_string(const wchar_t * string); /* * Send the given Virtual Key press */ extern "C" void send_vkey(int32_t vk); /* * Send the backspace keypress, *count* times. */ extern "C" void delete_string(int32_t count); // Detect current application commands /* * Return the active windows's title */ extern "C" int32_t get_active_window_name(wchar_t * buffer, int32_t size); /* * Return the active windows's executable path */ extern "C" int32_t get_active_window_executable(wchar_t * buffer, int32_t size); // UI // CONTEXT MENU typedef struct { int32_t id; int32_t type; wchar_t name[100]; } MenuItem; /* * Called when the context menu is created. */ typedef void (*MenuItemCallback)(void * self, MenuItem * items, int32_t * item_count); extern MenuItemCallback menu_item_callback; extern "C" void register_menu_item_callback(MenuItemCallback callback); // NOTIFICATION /* * Show a window containing the notification. */ extern "C" int32_t show_notification(wchar_t * message); /* * Close the notification if present */ extern "C" void close_notification(); #endif //ESPANSO_BRIDGE_H