/*
* This file is part of espanso.
*
* Copyright (C) 2019 Federico Terzi
*
* espanso is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* espanso is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with espanso. If not, see .
*/
#include "bridge.h"
#include
#include
#include
#include
#include
#include
#define UNICODE
#include
#include
#include
// How many milliseconds must pass between keystrokes to refresh the keyboard layout
const long refreshKeyboardLayoutInterval = 2000;
void * manager_instance;
// Keyboard listening
DWORD lastKeyboardPressTick = 0;
HKL currentKeyboardLayout;
HWND window;
const wchar_t* const winclass = L"Espanso";
// UI
#define APPWM_ICON_CLICK (WM_APP + 1)
#define APPWM_NOTIFICATION_POPUP (WM_APP + 2)
#define APPWM_NOTIFICATION_CLOSE (WM_APP + 3)
#define APPWM_SHOW_CONTEXT_MENU (WM_APP + 4)
const wchar_t* const notification_winclass = L"EspansoNotification";
HWND nw = NULL;
HWND hwnd_st_u = NULL;
HBITMAP g_espanso_bmp = NULL;
HICON g_espanso_ico = NULL;
// Callbacks
KeypressCallback keypress_callback = NULL;
IconClickCallback icon_click_callback = NULL;
ContextMenuClickCallback context_menu_click_callback = NULL;
void register_keypress_callback(KeypressCallback callback) {
keypress_callback = callback;
}
void register_icon_click_callback(IconClickCallback callback) {
icon_click_callback = callback;
}
void register_context_menu_click_callback(ContextMenuClickCallback callback) {
context_menu_click_callback = callback;
}
/*
* Message handler procedure for the windows
*/
LRESULT CALLBACK window_procedure(HWND window, unsigned int msg, WPARAM wp, LPARAM lp)
{
HDC hdcStatic = NULL;
switch (msg)
{
case WM_DESTROY:
std::cout << "\ndestroying window\n";
PostQuitMessage(0);
DeleteObject(g_espanso_bmp);
DeleteObject(g_espanso_ico);
return 0L;
case WM_COMMAND: // Click on the tray icon context menu
{
UINT idItem = (UINT)LOWORD(wp);
UINT flags = (UINT)HIWORD(wp);
if (flags == 0) {
context_menu_click_callback(manager_instance, (int32_t)idItem);
}
break;
}
case APPWM_NOTIFICATION_POPUP: // Request to show a notification
{
std::unique_ptr ptr(reinterpret_cast(wp));
SetWindowText(hwnd_st_u, L" "); // Clear the previous text
SetWindowText(hwnd_st_u, ptr.get());
// Show the window
ShowWindow(nw, SW_SHOW);
break;
}
case APPWM_NOTIFICATION_CLOSE: // Request to close a notification
{
// Hide the window
ShowWindow(nw, SW_HIDE);
break;
}
case APPWM_SHOW_CONTEXT_MENU: // Request to show context menu
{
HMENU hPopupMenu = CreatePopupMenu();
// Create the menu
int32_t count = static_cast(lp);
std::unique_ptr items(reinterpret_cast(wp));
for (int i = 0; i lpb(dwSize);
// Request the Raw input data
if (GetRawInputData((HRAWINPUT)lp, RID_INPUT, lpb.data(), &dwSize,
sizeof(RAWINPUTHEADER)) != dwSize) {
return 0;
}
// Convert the input data
RAWINPUT* raw = reinterpret_cast(lpb.data());
// Make sure it's a keyboard type event, relative to a key release.
if (raw->header.dwType == RIM_TYPEKEYBOARD && raw->data.keyboard.Message == WM_KEYUP)
{
DWORD currentTick = GetTickCount();
// If enough time has passed between the last keypress and now, refresh the keyboard layout
if ((currentTick - lastKeyboardPressTick) > refreshKeyboardLayoutInterval) {
// Because keyboard layouts on windows are Window-specific, to get the current
// layout we need to get the foreground window and get its layout.
HWND hwnd = GetForegroundWindow();
if (hwnd) {
DWORD threadID = GetWindowThreadProcessId(hwnd, NULL);
HKL newKeyboardLayout = GetKeyboardLayout(threadID);
// It's not always valid, so update the current value only if available.
if (newKeyboardLayout != 0) {
currentKeyboardLayout = newKeyboardLayout;
}
}
lastKeyboardPressTick = currentTick;
}
// Get keyboard state ( necessary to decode the associated Unicode char )
std::vector lpKeyState(256);
if (GetKeyboardState(lpKeyState.data())) {
// Convert the virtual key to an unicode char
std::array buffer;
int result = ToUnicodeEx(raw->data.keyboard.VKey, raw->data.keyboard.MakeCode, lpKeyState.data(), buffer.data(), buffer.size(), 0, currentKeyboardLayout);
//std::cout << result << " " << buffer[0] << " " << raw->data.keyboard.VKey << std::endl;
// We need to call the callback in two different ways based on the type of key
// The only modifier we use that has a result > 0 is the BACKSPACE, so we have to consider it.
if (result >= 1 && raw->data.keyboard.VKey != VK_BACK) {
keypress_callback(manager_instance, reinterpret_cast(buffer.data()), buffer.size(), 0, raw->data.keyboard.VKey);
}else{
keypress_callback(manager_instance, nullptr, 0, 1, raw->data.keyboard.VKey);
}
}
}
return 0;
}
default:
return DefWindowProc(window, msg, wp, lp);
}
}
int32_t initialize(void * self, wchar_t * ico_path, wchar_t * bmp_path) {
manager_instance = self;
// Load the images
g_espanso_bmp = (HBITMAP)LoadImage(NULL, bmp_path, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
g_espanso_ico = (HICON)LoadImage(NULL, ico_path, IMAGE_ICON, 0, 0, LR_DEFAULTCOLOR | LR_SHARED | LR_DEFAULTSIZE | LR_LOADFROMFILE);
// Make the notification capable of handling different screen definitions
SetThreadDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE);
// Initialize the default keyboard layout
currentKeyboardLayout = GetKeyboardLayout(0);
// Initialize the Worker window
// Docs: https://docs.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-wndclassexa
WNDCLASSEX wndclass = {
sizeof(WNDCLASSEX), // cbSize: Size of this structure
0, // style: Class styles
window_procedure, // lpfnWndProc: Pointer to the window procedure
0, // cbClsExtra: Number of extra bytes to allocate following the window-class structure
0, // cbWndExtra: The number of extra bytes to allocate following the window instance.
GetModuleHandle(0), // hInstance: A handle to the instance that contains the window procedure for the class.
NULL, // hIcon: A handle to the class icon.
LoadCursor(0,IDC_ARROW), // hCursor: A handle to the class cursor.
NULL, // hbrBackground: A handle to the class background brush.
NULL, // lpszMenuName: Pointer to a null-terminated character string that specifies the resource name of the class menu
winclass, // lpszClassName: A pointer to a null-terminated string or is an atom.
NULL // hIconSm: A handle to a small icon that is associated with the window class.
};
// Notification Window
// Docs: https://docs.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-wndclassexa
WNDCLASSEX notificationwndclass = {
sizeof(WNDCLASSEX), // cbSize: Size of this structure
0, // style: Class styles
window_procedure, // lpfnWndProc: Pointer to the window procedure
0, // cbClsExtra: Number of extra bytes to allocate following the window-class structure
0, // cbWndExtra: The number of extra bytes to allocate following the window instance.
GetModuleHandle(0), // hInstance: A handle to the instance that contains the window procedure for the class.
NULL, // hIcon: A handle to the class icon.
LoadCursor(0,IDC_ARROW), // hCursor: A handle to the class cursor.
NULL, // hbrBackground: A handle to the class background brush.
NULL, // lpszMenuName: Pointer to a null-terminated character string that specifies the resource name of the class menu
notification_winclass, // lpszClassName: A pointer to a null-terminated string or is an atom.
NULL // hIconSm: A handle to a small icon that is associated with the window class.
};
if (RegisterClassEx(&wndclass) && RegisterClassEx(¬ificationwndclass))
{
// Docs: https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-createwindowexw
window = CreateWindowEx(
0, // dwExStyle: The extended window style of the window being created.
winclass, // lpClassName: A null-terminated string or a class atom created by a previous call to the RegisterClass
L"Espanso Worker Window", // lpWindowName: The window name.
WS_OVERLAPPEDWINDOW, // dwStyle: The style of the window being created.
CW_USEDEFAULT, // X: The initial horizontal position of the window.
CW_USEDEFAULT, // Y: The initial vertical position of the window.
100, // nWidth: The width, in device units, of the window.
100, // nHeight: The height, in device units, of the window.
NULL, // hWndParent: handle to the parent or owner window of the window being created.
NULL, // hMenu: A handle to a menu, or specifies a child-window identifier, depending on the window style.
GetModuleHandle(0), // hInstance: A handle to the instance of the module to be associated with the window.
NULL // lpParam: Pointer to a value to be passed to the window
);
// Register raw inputs
RAWINPUTDEVICE Rid[1];
Rid[0].usUsagePage = 0x01;
Rid[0].usUsage = 0x06;
Rid[0].dwFlags = RIDEV_NOLEGACY | RIDEV_INPUTSINK; // adds HID keyboard and also ignores legacy keyboard messages
Rid[0].hwndTarget = window;
if (RegisterRawInputDevices(Rid, 1, sizeof(Rid[0])) == FALSE) { // Something went wrong, error.
return -1;
}
// Initialize the notification window
nw = CreateWindowEx(
WS_EX_TOOLWINDOW | WS_EX_TOPMOST, // dwExStyle: The extended window style of the window being created.
notification_winclass, // lpClassName: A null-terminated string or a class atom created by a previous call to the RegisterClass
L"Espanso Notification", // lpWindowName: The window name.
WS_POPUPWINDOW, // dwStyle: The style of the window being created.
CW_USEDEFAULT, // X: The initial horizontal position of the window.
CW_USEDEFAULT, // Y: The initial vertical position of the window.
300, // nWidth: The width, in device units, of the window.
100, // nHeight: The height, in device units, of the window.
NULL, // hWndParent: handle to the parent or owner window of the window being created.
NULL, // hMenu: A handle to a menu, or specifies a child-window identifier, depending on the window style.
GetModuleHandle(0), // hInstance: A handle to the instance of the module to be associated with the window.
NULL // lpParam: Pointer to a value to be passed to the window
);
if (nw)
{
int x, w, y, h;
y = 40; h = 30;
x = 100; w = 180;
hwnd_st_u = CreateWindowEx(0, L"static", L"ST_U",
WS_CHILD | WS_VISIBLE | WS_TABSTOP | SS_CENTER,
x, y, w, h,
nw, (HMENU)(501),
(HINSTANCE)GetWindowLong(nw, GWLP_HINSTANCE), NULL);
SetWindowText(hwnd_st_u, L"Loading...");
int posX = GetSystemMetrics(SM_CXSCREEN) - 350;
int posY = GetSystemMetrics(SM_CYSCREEN) - 200;
SetWindowPos(nw, HWND_TOP, posX, posY, 0, 0, SWP_NOSIZE);
// Hide the window
ShowWindow(nw, SW_HIDE);
// Setup the icon in the notification space
SendMessage(nw, WM_SETICON, ICON_BIG, (LPARAM)g_espanso_ico);
SendMessage(nw, WM_SETICON, ICON_SMALL, (LPARAM)g_espanso_ico);
//Notification
NOTIFYICONDATA nid = {};
nid.cbSize = sizeof(nid);
nid.hWnd = nw;
nid.uID = 1;
nid.uFlags = NIF_ICON | NIF_TIP | NIF_MESSAGE;
nid.uCallbackMessage = APPWM_ICON_CLICK;
nid.hIcon = g_espanso_ico;
StringCchCopy(nid.szTip, ARRAYSIZE(nid.szTip), L"espanso");
// Show the notification.
Shell_NotifyIcon(NIM_ADD, &nid);
}
}else{
// Something went wrong, error.
return -1;
}
return 1;
}
void eventloop() {
if (window)
{
// Hide the window
ShowWindow(window, SW_HIDE);
// Enter the Event loop
MSG msg;
while (GetMessage(&msg, 0, 0, 0)) DispatchMessage(&msg);
}
// Something went wrong, this should have been an infinite loop.
}
/*
* Type the given string simulating keyboard presses.
*/
void send_string(const wchar_t * string) {
std::wstring msg = string;
std::vector vec;
for (auto ch : msg)
{
INPUT input = { 0 };
input.type = INPUT_KEYBOARD;
input.ki.dwFlags = KEYEVENTF_UNICODE;
input.ki.wScan = ch;
vec.push_back(input);
input.ki.dwFlags |= KEYEVENTF_KEYUP;
vec.push_back(input);
}
SendInput(vec.size(), vec.data(), sizeof(INPUT));
}
/*
* Send the backspace keypress, *count* times.
*/
void delete_string(int32_t count) {
std::vector vec;
for (int i = 0; i < count; i++) {
INPUT input = { 0 };
input.type = INPUT_KEYBOARD;
input.ki.wScan = 0;
input.ki.time = 0;
input.ki.dwExtraInfo = 0;
input.ki.wVk = VK_BACK;
input.ki.dwFlags = 0; // 0 for key press
vec.push_back(input);
input.ki.dwFlags = KEYEVENTF_KEYUP; // KEYEVENTF_KEYUP for key release
vec.push_back(input);
}
SendInput(vec.size(), vec.data(), sizeof(INPUT));
}
void send_vkey(int32_t vk) {
std::vector vec;
INPUT input = { 0 };
input.type = INPUT_KEYBOARD;
input.ki.wScan = 0;
input.ki.time = 0;
input.ki.dwExtraInfo = 0;
input.ki.wVk = vk;
input.ki.dwFlags = 0; // 0 for key press
vec.push_back(input);
input.ki.dwFlags = KEYEVENTF_KEYUP; // KEYEVENTF_KEYUP for key release
vec.push_back(input);
SendInput(vec.size(), vec.data(), sizeof(INPUT));
}
// SYSTEM
int32_t get_active_window_name(wchar_t * buffer, int32_t size) {
HWND hwnd = GetForegroundWindow();
return GetWindowText(hwnd, buffer, size);
}
int32_t get_active_window_executable(wchar_t * buffer, int32_t size) {
HWND hwnd = GetForegroundWindow();
// Extract the window PID
DWORD windowPid;
GetWindowThreadProcessId(hwnd, &windowPid);
DWORD dsize = (DWORD) size;
// Extract the process executable file path
HANDLE process = OpenProcess(PROCESS_QUERY_LIMITED_INFORMATION, FALSE, windowPid);
int res = QueryFullProcessImageNameW(process, 0, buffer, &dsize);
CloseHandle(process);
return res;
}
// Notifications
int32_t show_notification(wchar_t * message) {
if (nw != NULL) {
wchar_t * buffer = new wchar_t[100];
swprintf(buffer, 100, L"%ls", message);
PostMessage(nw, APPWM_NOTIFICATION_POPUP, reinterpret_cast(buffer), 0);
return 1;
}
return -1;
}
void close_notification() {
if (nw != NULL) {
PostMessage(nw, APPWM_NOTIFICATION_CLOSE, 0, 0);
}
}
int32_t show_context_menu(MenuItem * items, int32_t count) {
if (nw != NULL) {
MenuItem * items_buffer = new MenuItem[count];
memcpy(items_buffer, items, sizeof(MenuItem)*count);
PostMessage(nw, APPWM_SHOW_CONTEXT_MENU, reinterpret_cast(items_buffer), static_cast(count));
return 1;
}
return -1;
}