From c256dd4067ed8a34dddcc1467a36ee4ce2389000 Mon Sep 17 00:00:00 2001 From: Katrin Leinweber <9948149+katrinleinweber@users.noreply.github.com> Date: Fri, 12 Aug 2022 16:27:45 +0200 Subject: [PATCH] Correct XCode command --- Compilation.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Compilation.md b/Compilation.md index 860ffac..313bc5d 100644 --- a/Compilation.md +++ b/Compilation.md @@ -9,7 +9,7 @@ These are the basic tools required to build espanso: * A recent Rust compiler. You can install it following these instructions: https://www.rust-lang.org/tools/install * A C/C++ compiler. There are multiple of them depending on the platform, but espanso officially supports the following: * On Windows, you should use the MSVC compiler. The easiest way to install it is by downloading Visual Studio and checking "Desktop development with C++" in the installer: https://visualstudio.microsoft.com/ - * On macOS, you should use the official build tools that come with Xcode. If you don't want to install Xcode, you should be able to download only the build tools by executing `xcode-select —install` and following the instructions. + * On macOS, you should use the official build tools that come with Xcode. If you don't want to install Xcode, you should be able to download only the build tools by executing `xcode-select —-install` and following the instructions. * On Linux, you should use the default C/C++ compiler (it's usually GCC). On Ubuntu/Debian systems, you can install them with `sudo apt install build-essential` * Espanso heavily relies on [cargo make](https://github.com/sagiegurari/cargo-make) for the various packaging