squiggle.c/scratchpad/scratchpad.c

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#include <stdint.h>
#include <stdlib.h>
#include <stdio.h>
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#include <float.h> // FLT_MAX, FLT_MIN
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// Errors
// https://mccue.dev/pages/7-27-22-c-errors
// Huh, first time I've really needed a struct
// https://en.wikipedia.org/wiki/Struct_(C_programming_language)
// https://www.cs.yale.edu/homes/aspnes/pinewiki/C(2f)Structs.html
// https://stackoverflow.com/questions/9653072/return-a-struct-from-a-function-in-c
// options:
// - exit
// - pass structs
struct box {
int empty;
float content;
};
// Example cdf
float cdf_uniform_0_1(float x){
if(x < 0){
return 0;
} else if (x > 1){
return 1;
} else {
return x;
}
}
// Inverse cdf
struct box inverse_cdf(float (*cdf(float)), float p){
// given a cdf: [-Inf, Inf] => [0,1]
// returns x such that cdf(x) = p
// to do: add bounds, add error checking
// [x] maybe return a struct or smth.
struct box result;
float start = -1.0;
float end = 1.0;
// 1. Make sure that cdf(start) < p < cdf(end)
// [x] to do: do smth with float min and float max?
int interval_found = 0;
while((!interval_found) && (start > FLT_MIN/4) && (end < FLT_MAX/4)){
// ^ Using FLT_MIN and FLT_MAX is overkill
// but it's also the *correct* thing to do.
int start_condition = (*cdf(start) < p);
int end_condition = (p < *cdf(end));
if( start_condition && end_condition ){
interval_found = 1;
}else if(!start_condition){
start = start * 2;
}else if (!end_condition){
end = end * 2 ;
}
}
if(!interval_found){
result.empty = 1;
return result;
} else{
int convergence_condition = 0;
while(!convergence_condition){
float mid = (end - start)/2;
int mid_not_new = (mid == start) || (mid == end);
if(mid_not_new){
convergence_condition = 1;
}else{
float mid_sign = *cdf(mid) - p;
if(mid_sign < 0){
start = mid;
} else if (mid_sign > 0){
end = mid;
} else {
result.content = mid;
result.empty = 0;
return result;
}
}
}
return result;
}
}
// sampler based on inverse cdf
// to-do: integrals
// main with an example
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int main(){
printf("Hello world");
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return 0;
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}